DYING FETUS · DRUM FILLS

The drum fills in Judgement Day

10 fills to learn, played 15 times across 80 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
165 BPM
TIME
4/4
BARS
80
LENGTH
1:56
DIFFICULTY
71/100

Bar 5, and 1 more time

LOOP · 165 BPM
PLAYED AT BARS 5-6 · LANDS ON BAR 7

On crash, snare, high tom, mid tom, floor tom and kick. 51 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 7. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 10

LOOP · 165 BPM
PLAYED AT BAR 10 · LANDS ON BAR 11

On crash, hi-hat, snare, high tom, mid tom and kick. 54 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 11. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 14

LOOP · 165 BPM
PLAYED AT BAR 14 · LANDS ON BAR 15

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 41 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 15. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 18

LOOP · 165 BPM
PLAYED AT BAR 18 · LANDS ON BAR 19

On crash, snare, high tom, mid tom, floor tom and kick. 41 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 19. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 22

LOOP · 165 BPM
PLAYED AT BAR 22 · LANDS ON BAR 23

On crash, snare, mid tom and kick. 44 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 23. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 63

LOOP · 165 BPM
PLAYED AT BAR 63 · LANDS ON BAR 64

On crash, snare, floor tom and kick. 39 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 64. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 67

LOOP · 165 BPM
PLAYED AT BAR 67 · LANDS ON BAR 68

On hi-hat, snare and kick. 39 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 68. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 70, and 1 more time

LOOP · 165 BPM
PLAYED AT BARS 70-71 · LANDS ON BAR 72

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 44 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 72. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 73, and 1 more time

LOOP · 165 BPM
PLAYED AT BARS 73 AND 75 · LANDS ON BAR 74

On crash, snare, floor tom and kick. 24 out of 100 -- straightforward -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 74. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 77, and 2 more times

LOOP · 165 BPM
PLAYED AT BARS 77-79 · LANDS ON BAR 80

On crash, snare and kick. 65 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 80. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Judgement Day?

10 distinct fills, played 15 times: bars 5-6, 10, 14, 18, 22 and 63, and 5 more places.

What is the hardest fill in Judgement Day?

The one at bar 77, at 65 out of 100. 80 bars at 165 BPM -- fast, and 1:56 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 80 BARS ANALYSED