DROWNING POOL · DRUM FILLS

The drum fills in Killin' Me

10 fills to learn, played 21 times across 101 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
132 BPM
TIME
4/4
BARS
101
LENGTH
3:04
DIFFICULTY
61/100

Bar 4, and 1 more time

LOOP · 132 BPM
PLAYED AT BARS 4 AND 48 · LANDS ON BAR 5

On crash, hi-hat, snare and kick. 33 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 5. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 8, and 3 more times

LOOP · 132 BPM
PLAYED AT BARS 8, 20, 44 AND 96 · LANDS ON BAR 9

On crash, snare and kick. 37 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 9. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 10, and 1 more time

LOOP · 132 BPM
PLAYED AT BARS 10 AND 98 · LANDS ON BAR 11

On crash, snare and kick. 39 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 11. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 24

LOOP · 132 BPM
PLAYED AT BAR 24 · LANDS ON BAR 25

On crash, hi-hat, snare, mid tom, floor tom and kick. 40 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 25. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 28, and 3 more times

LOOP · 132 BPM
PLAYED AT BARS 28, 32, 52 AND 88 · LANDS ON BAR 29

On crash, snare, mid tom, floor tom and kick. 36 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 64

LOOP · 132 BPM
PLAYED AT BAR 64 · LANDS ON BAR 65

On snare, high tom, mid tom, floor tom and kick. 36 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 65. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 68

LOOP · 132 BPM
PLAYED AT BAR 68 · LANDS ON BAR 69

On crash, snare, high tom, mid tom and kick. 37 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 69. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 82, and 2 more times

LOOP · 132 BPM
PLAYED AT BARS 82-84 · LANDS ON BAR 85

On crash, ride, snare and kick. 55 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 85. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 92

LOOP · 132 BPM
PLAYED AT BAR 92 · LANDS ON BAR 93

On crash, snare and kick. 48 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 93. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 100, and 1 more time

LOOP · 132 BPM
PLAYED AT BARS 100-101

On crash, snare, high tom, floor tom and kick. 51 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Killin' Me?

10 distinct fills, played 21 times: bars 4, 8, 10, 20, 24 and 28, and 12 more places.

What is the hardest fill in Killin' Me?

The one at bar 82, at 55 out of 100. 101 bars of 4/4 at 132 BPM, about 3:04 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 101 BARS ANALYSED