AVENGED SEVENFOLD · DRUM FILLS

The drum fills in Magic

9 fills to learn, played 10 times across 119 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
130 BPM
TIME
4/4
BARS
119
LENGTH
3:40
DIFFICULTY
78/100

Bar 17

LOOP · 130 BPM
PLAYED AT BAR 17 · LANDS ON BAR 18

On snare, high tom, mid tom, floor tom and kick. 61 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 18. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 21

LOOP · 130 BPM
PLAYED AT BAR 21 · LANDS ON BAR 22

On crash, snare, high tom, mid tom and kick. 55 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 22. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 38

LOOP · 130 BPM
PLAYED AT BAR 38 · LANDS ON BAR 39

On snare, high tom, mid tom, floor tom and kick. 54 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 39. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 42

LOOP · 130 BPM
PLAYED AT BAR 42 · LANDS ON BAR 43

On crash, snare and kick. 39 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 43. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 50

LOOP · 130 BPM
PLAYED AT BAR 50 · LANDS ON BAR 51

On ride, snare and kick. 62 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 51. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 54

LOOP · 130 BPM
PLAYED AT BAR 54 · LANDS ON BAR 55

On crash, snare and kick. 49 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 55. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 96

LOOP · 130 BPM
PLAYED AT BAR 96 · LANDS ON BAR 97

On hi-hat, snare and kick. 62 out of 100 -- a step up -- and what decides that is the speed of the hand keeping time. In the song it lands on bar 97. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 104

LOOP · 130 BPM
PLAYED AT BAR 104 · LANDS ON BAR 105

On hi-hat, snare and kick. 78 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 105. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 111, and 1 more time

LOOP · 130 BPM
PLAYED AT BARS 111-112 · LANDS ON BAR 113

On crash, hi-hat, snare, mid tom, floor tom and kick. 65 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 113. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Magic?

9 distinct fills, played 10 times: bars 17, 21, 38, 42, 50 and 54, and 3 more places.

What is the hardest fill in Magic?

The one at bar 104, at 78 out of 100. 119 bars of 4/4 at 130 BPM, about 3:40 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 119 BARS ANALYSED