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Misery · Slaughter To Prevail

EXERCISE 20 OF 66
Join Chorus to Part N (bars 24-26)
60 / 113 BARS COVERED
0 / 66 PASSED · 3 BARS LIT · IN THE CHORUS, PART N
PART B
PART F
CHORUS
PART N
CHORUS 2
PART W
PART AE
PART AJ
PART AN
OUTRO
13 groovesLWAPNAJ+8Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 15
FILL · 10
LAND · 10
RUN · 3
JOIN · 13
LINK · 7
SECTION · 7
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Misery on drums

113 bars of 4/4 at 135 BPM, about 3:18 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

81 out of 100. Hard, and what makes it hard is how many notes a second it asks for.

TEMPO
135 BPM
TIME
4/4
BARS
113
LENGTH
3:18
DIFFICULTY
81/100

toms through bar 1, snare through bars 2-4, toms through bars 5-6, ride through bars 7-15, hi-hat through bars 16-19 and ride through bars 20-25, and 7 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 20-25, 37-43 and 74-76 -- 14.5% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    20
    1...............2...............3...............4...............
RD |x---x---x---x---x---x---x---x---x---x---x---x---x---x---x---x---|
SD |x---x---x---x---x---x---x---x---x---x---x---x---x---x---x---x---|
BD |x---x---x---x---x---x---x---x---x---x---x---x---x---x---x---x---|
Misery -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

10 fills to learn, played 15 times: bars 28, 30, 31, 32, 34, 35 and 9 more.

What the course does

It cuts the song into 55 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- L -- 1 exercise, about 19 minutes.
  2. The grooves the song is built on -- AP -- 3 exercises, about 17 minutes.
  3. The grooves the song is built on -- AJ -- 3 exercises, about 25 minutes.
  4. Through Part B -- 2 exercises, about 17 minutes.
  5. Through Part B and Part F -- 3 exercises, about 30 minutes.
  6. Through Part F and Part J -- 3 exercises, about 30 minutes.
  7. Bars 18-30 -- 4 exercises, about 28 minutes.
  8. Through the Chorus and Part N -- 6 exercises, about 27 minutes. Open above.
  9. and 11 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Misery?

135 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Misery hard to play on drums?

81 out of 100. Hard, and what makes it hard is how many notes a second it asks for. The beat itself is 79 out of 100; the rest of the number is everything around it.

How long is the drum part?

113 bars, about 3:18 at the written tempo. The course breaks it into 55 exercises over 19 sittings, about 24 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Misery?

10 fills to learn, played 15 times: bars 28, 30, 31, 32, 34, 35 and 9 more.

READ OFF THE SCORE ITSELF · 113 BARS ANALYSED