SHINEDOWN · DRUM FILLS

The drum fills in Monsters (All Instruments)

12 fills to learn, played 15 times across 144 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
150 BPM
TIME
4/4
BARS
144
LENGTH
3:50
DIFFICULTY
41/100

Bar 50, and 3 more times

LOOP · 150 BPM
PLAYED AT BARS 50, 55, 102 AND 120 · LANDS ON BAR 51

On crash, snare, high tom, floor tom and kick. 18 out of 100 -- straightforward -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 51. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 71

LOOP · 150 BPM
PLAYED AT BAR 71 · LANDS ON BAR 72

On hi-hat, snare, high tom, mid tom and kick. 27 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 72. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 80

LOOP · 150 BPM
PLAYED AT BAR 80 · LANDS ON BAR 81

On snare, mid tom, floor tom and kick. 26 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 81. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 88

LOOP · 150 BPM
PLAYED AT BAR 88 · LANDS ON BAR 89

On crash, snare, mid tom, floor tom and kick. 18 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 89. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 96

LOOP · 150 BPM
PLAYED AT BAR 96 · LANDS ON BAR 97

On crash, snare, mid tom, floor tom and kick. 32 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 97. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 98

LOOP · 150 BPM
PLAYED AT BAR 98 · LANDS ON BAR 99

On crash, snare, high tom and kick. 22 out of 100 -- straightforward -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 99. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 100

LOOP · 150 BPM
PLAYED AT BAR 100 · LANDS ON BAR 101

On crash, snare and kick. 28 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 101. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 104

LOOP · 150 BPM
PLAYED AT BAR 104 · LANDS ON BAR 105

On crash, snare, high tom, floor tom and kick. 33 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 105. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 112

LOOP · 150 BPM
PLAYED AT BAR 112 · LANDS ON BAR 113

On crash, snare, mid tom, floor tom and kick. 36 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 113. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 128

LOOP · 150 BPM
PLAYED AT BAR 128 · LANDS ON BAR 129

On snare, high tom, mid tom and floor tom. 31 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 129. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 136

LOOP · 150 BPM
PLAYED AT BAR 136 · LANDS ON BAR 137

On crash, snare, mid tom, floor tom and kick. 17 out of 100 -- straightforward -- and what decides that is how often it moves around the kit. In the song it lands on bar 137. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 143

LOOP · 150 BPM
PLAYED AT BAR 143 · LANDS ON BAR 144

On crash, snare, high tom, floor tom and kick. 36 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 144. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Monsters (All Instruments)?

12 distinct fills, played 15 times: bars 50, 55, 71, 80, 88 and 96, and 9 more places.

What is the hardest fill in Monsters (All Instruments)?

The one at bar 112, at 36 out of 100. 144 bars of 4/4 at 150 BPM, about 3:50 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 144 BARS ANALYSED