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Necrobionics (AI) · Undeath

EXERCISE 20 OF 61
Groove M
102 / 152 BARS COVERED
0 / 61 PASSED · 3 BARS LIT · IN THE CHORUS 2, CHORUS 3, OUTRO
PART B
CHORUS
PART H
CHORUS 2
PART H
CHORUS 3
PART P
PART T
PART L
PART H
PART L
OUTRO
OUTRO 2
8 groovesFLHTP+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 13
LAND · 13
RUN · 2
JOIN · 10
LINK · 8
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Necrobionics (AI) on drums

152 bars at 170 BPM -- fast, and 3:30 of it without a break -- on crash, ride, hi-hat, snare, mid tom, floor tom and kick.

68 out of 100: demanding, mostly on how many notes a second it asks for.

TEMPO
170 BPM
TIME
4/4
BARS
152
LENGTH
3:30
DIFFICULTY
68/100

hi-hat through bars 2-18, ride through bars 19-26, hi-hat through bars 27-43, ride through bars 44-50, hi-hat through bars 51-85 and snare through bars 86-91, and 10 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 10-16, 34-41 and 59-63, and 3 more places -- 24.5% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    11
    1e+a2e+a3e+a4e+a
HH |o---o---o---o---|
SD |----x-------x---|
BD |xxxxxxxxxxxxxxxx|
Necrobionics (AI) -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

13 fills to learn, played 27 times: bars 9, 17, 22, 26, 47, 51 and 21 more.

What the course does

It cuts the song into 47 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- F -- 1 exercise, about 16 minutes.
  2. The grooves the song is built on -- L, H -- 2 exercises, about 28 minutes.
  3. Bars 2-25 -- 6 exercises, about 32 minutes.
  4. Bars 2-64 -- 2 exercises, about 26 minutes.
  5. Bars 6-30 -- 8 exercises, about 29 minutes.
  6. Bars 39-67 -- 3 exercises, about 31 minutes. Open above.
  7. Bars 43-67 -- 4 exercises, about 18 minutes.
  8. Through Part P -- 3 exercises, about 26 minutes.
  9. and 5 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Necrobionics (AI)?

170 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Necrobionics (AI) hard to play on drums?

68 out of 100: demanding, mostly on how many notes a second it asks for. The beat itself is 58 out of 100; the rest of the number is everything around it.

How long is the drum part?

152 bars, about 3:30 at the written tempo. The course breaks it into 47 exercises over 13 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Necrobionics (AI)?

13 fills to learn, played 27 times: bars 9, 17, 22, 26, 47, 51 and 21 more.

READ OFF THE SCORE ITSELF · 152 BARS ANALYSED