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Nerds & Cigarettes · Picture Me Broken

Nerds & Cigarettes · Picture Me Broken
EXERCISE 1 OF 40
Groove F -- Part F (a two-bar phrase)
0 / 124 BARS COVERED
0 / 40 PASSED · 29 BARS LIT · IN THE PART F
PART B
CHORUS
PART S4
PART F
PART H
CHORUS 2
PART F
PART H
CHORUS 3
PART F
PART B
OUTRO
OUTRO 2
8 groovesDFHBS4+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 4
FILL · 10
LAND · 10
RUN · 2
JOIN · 7
LINK · 4
SECTION · 2
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Nerds & Cigarettes on drums

124 bars of 4/4 at 120 BPM, about 4:07 of playing, on crash, hi-hat, snare, mid tom, floor tom and kick.

43 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it.

TEMPO
120 BPM
TIME
4/4
BARS
124
LENGTH
4:07
DIFFICULTY
43/100

snare through bars 3-19, silence through bars 20-26, hi-hat through bars 27-38, snare through bars 39-48, hi-hat through bars 49-70 and snare through bars 71-80, and 4 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 27-34, 51-66 and 85, and 1 more place -- 25.7% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    27               28
    1e+a2e+a3e+a4e+a 1e+a2e+a3e+a4e+a
CC |x---------------|----------------|
HH |----o---o---o---|o---o---o---o---|
SD |--------x-------|--------x-------|
BD |x-x-------xxxxxx|x-x-------------|
Nerds & Cigarettes -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

10 fills to learn, played 24 times: bars 10, 14, 36, 38, 40, 44 and 18 more.

What the course does

It cuts the song into 29 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- F, D -- 3 exercises, about 28 minutes.
  2. The grooves the song is built on -- B -- 6 exercises, about 30 minutes.
  3. Bars 7-37 -- 6 exercises, about 31 minutes.
  4. Bars 31-47 -- 8 exercises, about 26 minutes.
  5. Bars 43-99 -- 6 exercises, about 26 minutes.
  6. Bars 105-119 -- 8 exercises, about 29 minutes.
  7. The whole song -- 3 exercises, about 17 minutes.
START THE COURSE ↑

Questions

What BPM is Nerds & Cigarettes?

120 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Nerds & Cigarettes hard to play on drums?

43 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it. The beat itself is 33 out of 100; the rest of the number is everything around it.

How long is the drum part?

124 bars, about 4:07 at the written tempo. The course breaks it into 29 exercises over 7 sittings, about 27 minutes each.

What do I need on the kit?

crash, hi-hat, snare, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Nerds & Cigarettes?

10 fills to learn, played 24 times: bars 10, 14, 36, 38, 40, 44 and 18 more.

READ OFF THE SCORE ITSELF · 124 BARS ANALYSED