PICTURE ME BROKEN · DRUM FILLS

The drum fills in Nerds & Cigarettes

10 fills to learn, played 24 times across 124 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
120 BPM
TIME
4/4
BARS
124
LENGTH
4:07
DIFFICULTY
43/100

Bar 10

LOOP · 120 BPM
PLAYED AT BAR 10 · LANDS ON BAR 11

On crash, snare, mid tom, floor tom and kick. 45 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 11. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 14

LOOP · 120 BPM
PLAYED AT BAR 14 · LANDS ON BAR 15

On crash, snare, mid tom, floor tom and kick. 39 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 15. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 36, and 5 more times

LOOP · 120 BPM
PLAYED AT BARS 36, 40, 68, 72 AND 109, AND 1 MORE PLACE · LANDS ON BAR 37

On crash, snare, mid tom and kick. 22 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 37. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 38, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 38 AND 70 · LANDS ON BAR 39

On crash, snare, mid tom and kick. 23 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 39. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 44, and 2 more times

LOOP · 120 BPM
PLAYED AT BARS 44, 76 AND 117 · LANDS ON BAR 45

On crash, snare and kick. 29 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 45. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 46, and 2 more times

LOOP · 120 BPM
PLAYED AT BARS 46, 78 AND 119 · LANDS ON BAR 47

On crash, snare and kick. 36 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 47. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 49, and 3 more times

LOOP · 120 BPM
PLAYED AT BARS 49-50 AND 81-82 · LANDS ON BAR 51

On crash, hi-hat, snare, mid tom, floor tom and kick. 39 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 51. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 111

LOOP · 120 BPM
PLAYED AT BAR 111 · LANDS ON BAR 112

On crash, snare, mid tom, floor tom and kick. 33 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 112. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 115

LOOP · 120 BPM
PLAYED AT BAR 115 · LANDS ON BAR 116

On crash, snare and kick. 30 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 116. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 122, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 122-123 · LANDS ON BAR 124

On crash, snare and kick. 42 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 124. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Nerds & Cigarettes?

10 distinct fills, played 24 times: bars 10, 14, 36, 38, 40 and 44, and 15 more places.

What is the hardest fill in Nerds & Cigarettes?

The one at bar 49, at 46 out of 100. 124 bars of 4/4 at 120 BPM, about 4:07 of playing, on crash, hi-hat, snare, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 124 BARS ANALYSED