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Nightmare · Fulci

EXERCISE 36 OF 51
Groove Q -- Part Q
83 / 121 BARS COVERED
0 / 51 PASSED · 8 BARS LIT · IN THE PART Q
COUNT-IN
CHORUS
PART G
PART K
CHORUS 2
PART Q
OUTRO
10 groovesBYKQG+5Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 12
LAND · 12
RUN · 2
JOIN · 7
LINK · 3
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Nightmare on drums

121 bars of 4/4 at 150 BPM, about 3:14 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

59 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
150 BPM
TIME
4/4
BARS
121
LENGTH
3:14
DIFFICULTY
59/100

silence through bars 1-8, ride through bars 9-39, snare through bars 40-57, silence through bars 58-60, ride through bars 61-76 and snare through bars 77-84, and 4 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 9-15, 17-23 and 25-27, and 5 more places -- 29.1% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    9
    1e+a2e+a3e+a4e+a
CC |x---------------|
RD |--x-x-x-x-x-x-x-|
SD |--------x-------|
BD |x---------------|
Nightmare -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

12 fills to learn, played 17 times: bars 16, 24, 28, 32, 34, 36 and 11 more.

What the course does

It cuts the song into 38 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- B -- 4 exercises, about 20 minutes.
  2. The grooves the song is built on -- Y -- 4 exercises, about 26 minutes.
  3. The grooves the song is built on -- K -- 5 exercises, about 29 minutes.
  4. Through the Chorus and Part G -- 3 exercises, about 25 minutes.
  5. Through the Chorus and Part G -- 7 exercises, about 32 minutes.
  6. Through Part G and Part K -- 5 exercises, about 34 minutes.
  7. Bars 41-73 -- 7 exercises, about 28 minutes.
  8. Through the Chorus 2 and Part Q -- 5 exercises, about 23 minutes. Open above.
  9. and 3 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Nightmare?

150 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Nightmare hard to play on drums?

59 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 19 out of 100; the rest of the number is everything around it.

How long is the drum part?

121 bars, about 3:14 at the written tempo. The course breaks it into 38 exercises over 11 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Nightmare?

12 fills to learn, played 17 times: bars 16, 24, 28, 32, 34, 36 and 11 more.

READ OFF THE SCORE ITSELF · 121 BARS ANALYSED