KNUCKLE PUCK · DRUM BEAT

The drum beat in No Good

The beat the song is built on is one bar, played through bars 10-17, 56-63 and 106-113 -- 20% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

TEMPO
184 BPM
TIME
4/4
BARS
133
LENGTH
2:53
DIFFICULTY
52/100

The beat, written out

LOOP · 184 BPM
NO GOOD · BAR 10

It is played on crash, snare and kick, counted in sixteenth notes. On its own it scores 30 out of 100 -- a fair first song -- and the thing that decides that is the independence between the hands and the feet.

The whole song is 52 out of 100, so the beat is not the hard part: what costs you is everything around it, the joins and the fills.

How to get it under your hands

The room opens this beat on its simplest reduction, at 138 BPM, and adds the notes back a rung at a time -- 3 of them. Nothing is a matter of opinion: each rung has a tempo to reach and a gate to pass before the next one.

  1. Skeleton. Only the notes that land on a beat. The point is to feel where this bar stands.
  2. Kick and snare, whole. The feet and the snare exactly as written, and nothing else. This is the part to know by heart.
  3. As written. Open hi-hat, ghost notes, accents and the crash where they belong.

Tempo goes 138, 161 and 184 BPM, and the gate at each one is 8 loops in a row with no wrong note and no wobble in the time.

PRACTISE THIS BEAT →

Questions

What drum beat does No Good use?

A one-bar groove on crash, snare and kick, in 4/4 at 184 BPM, counted in sixteenth notes. It is written out above, and it covers 20% of the bars the kit plays.

Where does the beat come in?

Bars 10-17, 56-63 and 106-113. The time is kept on the hi-hat to start with, and it changes 14 times over the song.

Is the beat in No Good hard?

30 out of 100 on its own -- a fair first song. The song as a whole is 52 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

READ OFF THE SCORE ITSELF · 133 BARS ANALYSED