← SONGS

No Good · Knuckle Puck

EXERCISE 17 OF 47
Groove K -- Part K
79 / 133 BARS COVERED
0 / 47 PASSED · 5 BARS LIT · IN THE PART J, PART K
PART S1
PART D
CHORUS
PART G
PART J
PART K
PART D
CHORUS 2
PART A
PART Q
PART J
PART D
OUTRO
OUTRO 2
12 groovesEDJUA+7Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 7
LAND · 7
RUN · 3
JOIN · 10
LINK · 3
SECTION · 8
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play No Good on drums

133 bars at 184 BPM -- fast, and 2:53 of it without a break -- on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

52 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
184 BPM
TIME
4/4
BARS
133
LENGTH
2:53
DIFFICULTY
52/100

hi-hat through bar 1, silence through bars 2-9, snare through bars 10-17, hi-hat through bars 18-31, toms through bars 32-33 and hi-hat through bars 34-49, and 9 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 10-17, 56-63 and 106-113 -- 20% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    10
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |--------x-------|
BD |x-----x---x-x---|
No Good -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

7 fills to learn, played 12 times: bars 26, 30, 32, 71, 77, 80 and 6 more.

What the course does

It cuts the song into 39 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- D, E -- 3 exercises, about 27 minutes.
  2. The grooves the song is built on -- J -- 3 exercises, about 27 minutes.
  3. Bars 14-27 -- 5 exercises, about 28 minutes.
  4. Bars 25-34 -- 5 exercises, about 20 minutes.
  5. Through Part J and Part K -- 4 exercises, about 26 minutes. Open above.
  6. Bars 52-78 -- 6 exercises, about 20 minutes.
  7. Through Part A and Part Q -- 5 exercises, about 27 minutes.
  8. Through Part Q and Part J -- 6 exercises, about 34 minutes.
  9. and 3 more sittings after that.
START THE COURSE ↑

Questions

What BPM is No Good?

184 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is No Good hard to play on drums?

52 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 30 out of 100; the rest of the number is everything around it.

How long is the drum part?

133 bars, about 2:53 at the written tempo. The course breaks it into 39 exercises over 11 sittings, about 24 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in No Good?

7 fills to learn, played 12 times: bars 26, 30, 32, 71, 77, 80 and 6 more.

READ OFF THE SCORE ITSELF · 133 BARS ANALYSED