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Overactive Imagination · Death

EXERCISE 5 OF 52
Groove E
52 / 146 BARS COVERED
0 / 52 PASSED · 5 BARS LIT · IN THE PART F, PART AD, PART AM
PART F
CHORUS
PART T
PART V
PART X
PART AD
PART AM
OUTRO
OUTRO 2
9 groovesHS10ADXV+4Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 12
FILL · 8
LAND · 8
RUN · 1
JOIN · 9
LINK · 6
SECTION · 7
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Overactive Imagination on drums

146 bars of 6/4 -- not four -- at 205 BPM, 3:28 of playing on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

79 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
205 BPM
TIME
6/4
BARS
146
LENGTH
3:28
DIFFICULTY
79/100

toms through bar 1, ride through bars 2-23, hi-hat through bars 24-32, ride through bars 33-40, hi-hat through bars 41-52 and ride through bars 53-68, and 6 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 10-15, 18-23 and 107-112, and 1 more place -- 18.5% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    10                   11
    1e+a2e+a3e+a4e+a5e+a 1e+a2e+a3e+a4e
CC |--------------------|--------x-x---|
HH |o---o---o---o-----o-|--------------|
SD |----x---------xxx---|f-gxx-x-------|
BD |xxxxxxxxxxxxx-----x-|--------x-x---|
Overactive Imagination -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

8 fills to learn, played 32 times: bars 1, 2, 3, 4, 5, 6 and 26 more.

What the course does

It cuts the song into 43 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- H, V -- 2 exercises, about 30 minutes.
  2. The grooves the song is built on -- X -- 1 exercise, about 15 minutes.
  3. Through Part F -- 1 exercise, about 19 minutes.
  4. Through Part AD -- 1 exercise, about 20 minutes. Open above.
  5. Through Part F -- 1 exercise, about 20 minutes.
  6. Through Part F -- 3 exercises, about 19 minutes.
  7. Through Part F and the Chorus -- 3 exercises, about 22 minutes.
  8. Through the Chorus -- 1 exercise, about 14 minutes.
  9. and 9 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Overactive Imagination?

205 BPM, in 6/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Overactive Imagination hard to play on drums?

79 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 55 out of 100; the rest of the number is everything around it.

How long is the drum part?

146 bars, about 3:28 at the written tempo. The course breaks it into 43 exercises over 17 sittings, about 23 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Overactive Imagination?

8 fills to learn, played 32 times: bars 1, 2, 3, 4, 5, 6 and 26 more.

READ OFF THE SCORE ITSELF · 146 BARS ANALYSED