LORNA SHORE · DRUM FILLS

The drum fills in Pain Remains III: In a Sea of Fire

16 fills to learn, played 76 times across 238 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
135 BPM
TIME
4/4
BARS
238
LENGTH
7:03
DIFFICULTY
84/100

Bar 21, and 1 more time

LOOP · 135 BPM
PLAYED AT BARS 21-22 · LANDS ON BAR 23

On crash, ride, snare, high tom, mid tom and kick. 95 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 23. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 24, and 37 more times

LOOP · 135 BPM
PLAYED AT BARS 24-42 AND 64-82 · LANDS ON BAR 43

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 89 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 43. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 44

LOOP · 135 BPM
PLAYED AT BAR 44 · LANDS ON BAR 45

On snare, mid tom, floor tom and kick. 60 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 45. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 52, and 10 more times

LOOP · 135 BPM
PLAYED AT BARS 52-62 · LANDS ON BAR 63

On crash, ride, snare, high tom, mid tom, floor tom and kick. 85 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 63. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 85, and 7 more times

LOOP · 135 BPM
PLAYED AT BARS 85-92 · LANDS ON BAR 93

On crash, ride, snare, high tom, mid tom, floor tom and kick. 84 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 93. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 100

LOOP · 135 BPM
PLAYED AT BAR 100 · LANDS ON BAR 101

On crash, snare, high tom, mid tom and kick. 45 out of 100 -- a step up -- and what decides that is how fine the subdivision is. In the song it lands on bar 101. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 108

LOOP · 135 BPM
PLAYED AT BAR 108 · LANDS ON BAR 109

On crash, snare, high tom, mid tom and kick. 77 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 109. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 115

LOOP · 135 BPM
PLAYED AT BAR 115 · LANDS ON BAR 116

On crash, high tom, mid tom, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 116. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 120

LOOP · 135 BPM
PLAYED AT BAR 120 · LANDS ON BAR 121

On snare, floor tom and kick. 52 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 121. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 124

LOOP · 135 BPM
PLAYED AT BAR 124 · LANDS ON BAR 125

On crash, high tom, mid tom and floor tom. 48 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 125. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 128

LOOP · 135 BPM
PLAYED AT BAR 128 · LANDS ON BAR 129

On snare, high tom, mid tom and kick. 54 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 129. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 143

LOOP · 135 BPM
PLAYED AT BAR 143 · LANDS ON BAR 144

On crash and kick. 55 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 144. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 160, and 4 more times

LOOP · 135 BPM
PLAYED AT BARS 160-164 · LANDS ON BAR 165

On crash, snare, high tom, mid tom, floor tom and kick. 63 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 165. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 217, and 1 more time

LOOP · 135 BPM
PLAYED AT BARS 217-218 · LANDS ON BAR 219

On crash, mid tom, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 219. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 234

LOOP · 135 BPM
PLAYED AT BAR 234 · LANDS ON BAR 235

On crash, snare, floor tom and kick. 64 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 235. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 238

LOOP · 135 BPM
PLAYED AT BAR 238

On snare, floor tom and kick. 38 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Pain Remains III: In a Sea of Fire?

16 distinct fills, played 76 times: bars 21-22, 24-42, 44, 52-62, 64-82 and 85-92, and 11 more places.

What is the hardest fill in Pain Remains III: In a Sea of Fire?

The one at bar 24, at 97 out of 100. 238 bars of 4/4 at 135 BPM, about 7:03 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 238 BARS ANALYSED