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Pokemon · Pokemon

Pokemon · Pokemon
EXERCISE 1 OF 33
Groove J -- Chorus
0 / 117 BARS COVERED
0 / 33 PASSED · 36 BARS LIT · IN THE CHORUS, CHORUS 2, OUTRO 2
PART A
PART C
PART H
CHORUS
PART C
PART H
CHORUS 2
PART C
PART H
OUTRO 2
5 groovesJHCALFill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 9
FILL · 5
LAND · 5
JOIN · 6
LINK · 3
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Pokemon on drums

117 bars of 4/4 at 144 BPM, about 3:15 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

47 out of 100, a step up from a first song, and the work is in how often it moves around the kit.

TEMPO
144 BPM
TIME
4/4
BARS
117
LENGTH
3:15
DIFFICULTY
47/100

snare through bar 1 and hi-hat through bars 2-117.

The beat

The beat the song is built on is one bar, played through bars 21-26, 29-34 and 58-63, and 3 more places -- 30.8% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    30
    1e+a2e+a3e+a4e+a
CC |x---------------|
HH |x-x-x-x-x-x-x-x-|
SD |----x-------x---|
BD |x-------x-------|
Pokemon -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

5 fills to learn, played 12 times: bars 2, 4, 8, 37, 41, 45 and 6 more.

What the course does

It cuts the song into 27 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- J, H, C -- 3 exercises, about 28 minutes.
  2. Bars 2-38 -- 5 exercises, about 23 minutes.
  3. Through Part A and Part C -- 5 exercises, about 25 minutes.
  4. Through Part C and Part H -- 3 exercises, about 22 minutes.
  5. Through Part H and the Chorus -- 3 exercises, about 25 minutes.
  6. Through the Chorus -- 1 exercise, about 14 minutes.
  7. Through the Chorus and Part C -- 4 exercises, about 31 minutes.
  8. Bars 39-99 -- 6 exercises, about 26 minutes.
  9. and 1 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Pokemon?

144 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Pokemon hard to play on drums?

47 out of 100, a step up from a first song, and the work is in how often it moves around the kit. The beat itself is 38 out of 100; the rest of the number is everything around it.

How long is the drum part?

117 bars, about 3:15 at the written tempo. The course breaks it into 27 exercises over 9 sittings, about 23 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Pokemon?

5 fills to learn, played 12 times: bars 2, 4, 8, 37, 41, 45 and 6 more.

READ OFF THE SCORE ITSELF · 117 BARS ANALYSED