FEAR FACTORY · DRUM FILLS

The drum fills in Powershifter

10 fills to learn, played 39 times across 204 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
212 BPM
TIME
4/4
BARS
204
LENGTH
3:48
DIFFICULTY
87/100

Bar 1, and 8 more times

LOOP · 212 BPM
PLAYED AT BARS 1-3, 13-15 AND 49-51 · LANDS ON BAR 4

On crash, hi-hat, snare and kick. 65 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 4. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 9

LOOP · 212 BPM
PLAYED AT BAR 9 · LANDS ON BAR 10

On hi-hat and snare. 64 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 10. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 22, and 1 more time

LOOP · 212 BPM
PLAYED AT BARS 22-23 · LANDS ON BAR 24

On crash, snare and kick. 60 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 24. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 57, and 2 more times

LOOP · 212 BPM
PLAYED AT BARS 57-59 · LANDS ON BAR 60

On crash, snare and kick. 60 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 60. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 95, and 3 more times

LOOP · 212 BPM
PLAYED AT BARS 95-96 AND 181-182 · LANDS ON BAR 97

On crash, snare and kick. 41 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 97. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 98, and 5 more times

LOOP · 212 BPM
PLAYED AT BARS 98, 102, 106, 184 AND 188, AND 1 MORE PLACE · LANDS ON BAR 99

On ride, snare and kick. 82 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 99. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 117, and 9 more times

LOOP · 212 BPM
PLAYED AT BARS 117-126 · LANDS ON BAR 127

On crash, hi-hat, snare, mid tom, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 127. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 134

LOOP · 212 BPM
PLAYED AT BAR 134 · LANDS ON BAR 135

On hi-hat, snare and kick. 62 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 135. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 165, and 1 more time

LOOP · 212 BPM
PLAYED AT BARS 165-166 · LANDS ON BAR 167

On high tom, mid tom and kick. 45 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 167. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 204

LOOP · 212 BPM
PLAYED AT BAR 204

On snare and kick. 36 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Powershifter?

10 distinct fills, played 39 times: bars 1-3, 9, 13-15, 22-23, 49-51 and 57-59, and 12 more places.

What is the hardest fill in Powershifter?

The one at bar 98, at 88 out of 100. 204 bars at 212 BPM -- fast, and 3:48 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 204 BARS ANALYSED