FLATLINE · DRUM FILLS

The drum fills in Puppet Game (Backing Track)

8 fills to learn, played 27 times across 126 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
180 BPM
TIME
4/4
BARS
126
LENGTH
2:57
DIFFICULTY
59/100

Bar 17, and 2 more times

LOOP · 180 BPM
PLAYED AT BARS 17, 33 AND 64 · LANDS ON BAR 18

On crash, snare, high tom, mid tom and kick. 21 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 18. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 38, and 11 more times

On crash, snare and kick. 60 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 44. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 48, and 3 more times

LOOP · 180 BPM
PLAYED AT BARS 48-51 · LANDS ON BAR 52

On crash, snare, high tom, mid tom and kick. 74 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 52. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 58

LOOP · 180 BPM
PLAYED AT BAR 58 · LANDS ON BAR 59

On mid tom, floor tom and kick. 56 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 59. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 73, and 1 more time

LOOP · 180 BPM
PLAYED AT BARS 73-74 · LANDS ON BAR 75

On crash, snare and kick. 75 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 75. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 83

LOOP · 180 BPM
PLAYED AT BAR 83 · LANDS ON BAR 84

On crash, snare, mid tom, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 84. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 87

LOOP · 180 BPM
PLAYED AT BAR 87 · LANDS ON BAR 88

On crash, snare, mid tom and kick. 16 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 88. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 105, and 2 more times

On crash, hi-hat, snare, mid tom, floor tom and kick. 30 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 108. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Puppet Game (Backing Track)?

8 distinct fills, played 27 times: bars 17, 33, 38-43, 48-51, 58 and 64, and 5 more places.

What is the hardest fill in Puppet Game (Backing Track)?

The one at bar 73, at 75 out of 100. 126 bars at 180 BPM -- fast, and 2:57 of it without a break -- on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 126 BARS ANALYSED