SLAYER · DRUM FILLS

The drum fills in Raining Blood #2

7 fills to learn, played 16 times across 174 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
240 BPM
TIME
4/4
BARS
174
LENGTH
2:54
DIFFICULTY
74/100

Bar 1, and 1 more time

LOOP · 240 BPM
PLAYED AT BARS 1-2 · LANDS ON BAR 3

On crash. 34 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 3. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 76, and 3 more times

LOOP · 240 BPM
PLAYED AT BARS 76, 142, 150 AND 154 · LANDS ON BAR 77

On hi-hat, snare and kick. 63 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 77. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 88

LOOP · 240 BPM
PLAYED AT BAR 88 · LANDS ON BAR 89

On crash, snare and kick. 53 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 89. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 144

LOOP · 240 BPM
PLAYED AT BAR 144 · LANDS ON BAR 145

On crash, hi-hat, snare, high tom and kick. 71 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 145. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 146

LOOP · 240 BPM
PLAYED AT BAR 146 · LANDS ON BAR 147

On crash, ride, snare, high tom, mid tom and kick. 59 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 147. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 148

LOOP · 240 BPM
PLAYED AT BAR 148 · LANDS ON BAR 149

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 64 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 149. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 169, and 5 more times

LOOP · 240 BPM
PLAYED AT BARS 169-174

On snare, high tom, mid tom, floor tom and kick. 49 out of 100 -- a step up -- and what decides that is how many notes a second it asks for.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Raining Blood #2?

7 distinct fills, played 16 times: bars 1-2, 76, 88, 142, 144 and 146, and 4 more places.

What is the hardest fill in Raining Blood #2?

The one at bar 144, at 71 out of 100. 174 bars at 240 BPM -- fast, and 2:54 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 174 BARS ANALYSED