Raise The Dead · Bathory

104 bars of 4/4 at 135 BPM, about 3:05 of playing, on crash, ride, snare and kick.

Metal120 to 149 BPMFour drums or fewerBeginner
TEMPO
135 BPM
TIME
4/4
BARS
104
LENGTH
3:05
DIFFICULTY
51/100
THE BEAT

One bar, and 59% of the song

The beat the song is built on is one bar, played through bars 9-11, 13 and 15, and 24 more places -- 59.4% of every bar the kit plays. Learn that one and most of the song is already under your hands.

LOOP · 135 BPM
RAISE THE DEAD · BAR 10
THE BEAT, WRITTEN OUT →
THE SHAPE

How the song is built

104 bars across 6 sections: 89 keep time, 2 are stops and 8 are silent. The longest unbroken stretch of time is bars 29-60.

COUNT-IN
PART C
CHORUS
PART E
OUTRO
4 groovesBECS1Fill into the next barFill that ends a sectionInto the next partStop / hitRest

Questions

What BPM is Raise The Dead?

135 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Raise The Dead hard to play on drums?

51 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 39 out of 100; the rest of the number is everything around it.

How long is the drum part?

104 bars, about 3:05 at the written tempo. The course breaks it into 14 exercises over 4 sittings, about 28 minutes each.

What do I need on the kit?

crash, ride, snare and kick. Nothing in the part asks for anything else.

READ OFF THE SCORE ITSELF · 104 BARS ANALYSED
MORE BY THIS BAND

Other Bathory drum parts

EVERY BATHORY CHART →
AT THIS LEVEL

Play something else today

EVERY SONG A-Z →