INVENT ANIMATE · DRUM FILLS

The drum fills in Reflection Room

10 fills to learn, played 22 times across 96 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
102 BPM
TIME
4/4
BARS
96
LENGTH
3:34
DIFFICULTY
88/100

Bar 3

LOOP · 102 BPM
PLAYED AT BAR 3 · LANDS ON BAR 4

On crash, ride, snare, floor tom and kick. 100 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 4. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 5

LOOP · 102 BPM
PLAYED AT BAR 5 · LANDS ON BAR 6

On crash, ride, snare and kick. 98 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 6. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 7, and 2 more times

LOOP · 102 BPM
PLAYED AT BARS 7-9 · LANDS ON BAR 10

On crash, ride, snare, high tom, mid tom, floor tom and kick. 100 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 10. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 11, and 6 more times

LOOP · 102 BPM
PLAYED AT BARS 11-17 · LANDS ON BAR 18

On crash, ride, snare, floor tom and kick. 100 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 18. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 24

LOOP · 102 BPM
PLAYED AT BAR 24 · LANDS ON BAR 25

On crash, snare, high tom, mid tom, floor tom and kick. 65 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 25. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 26

LOOP · 102 BPM
PLAYED AT BAR 26 · LANDS ON BAR 27

On crash, hi-hat, snare, mid tom, floor tom, kick and hi-hat foot. 66 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 27. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 43, and 1 more time

LOOP · 102 BPM
PLAYED AT BARS 43 AND 47 · LANDS ON BAR 44

On crash, snare, high tom, mid tom and kick. 67 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 44. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 85, and 3 more times

LOOP · 102 BPM
PLAYED AT BARS 85-88 · LANDS ON BAR 89

On crash, ride, snare, mid tom, floor tom and kick. 100 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 89. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 92

LOOP · 102 BPM
PLAYED AT BAR 92 · LANDS ON BAR 93

On crash, snare, mid tom, floor tom and kick. 47 out of 100 -- a step up -- and what decides that is how fine the subdivision is. In the song it lands on bar 93. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 96

LOOP · 102 BPM
PLAYED AT BAR 96

On crash, mid tom, floor tom and kick. 26 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Reflection Room?

10 distinct fills, played 22 times: bars 3, 5, 7-9, 11-17, 24 and 26, and 5 more places.

What is the hardest fill in Reflection Room?

The one at bar 3, at 100 out of 100. 96 bars of 4/4 at a walking 102 BPM, 3:34 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 96 BARS ANALYSED