MASCAERA · DRUM FILLS

The drum fills in Remnants of the Unyielding

8 fills to learn, played 55 times across 174 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
175 BPM
TIME
4/4
BARS
174
LENGTH
3:53
DIFFICULTY
66/100

Bar 5, and 3 more times

LOOP · 175 BPM
PLAYED AT BARS 5, 13, 67 AND 75 · LANDS ON BAR 6

On hi-hat, snare and kick. 60 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 6. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 7, and 5 more times

LOOP · 175 BPM
PLAYED AT BARS 7, 15, 49, 69 AND 77, AND 1 MORE PLACE · LANDS ON BAR 8

On crash, hi-hat, snare and kick. 50 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 8. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 9, and 2 more times

LOOP · 175 BPM
PLAYED AT BARS 9, 71 AND 79 · LANDS ON BAR 10

On hi-hat, snare, high tom, mid tom and kick. 42 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 10. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 62, and 5 more times

LOOP · 175 BPM
PLAYED AT BARS 62-63, 112-113 AND 126-127 · LANDS ON BAR 64

On crash, ride, hi-hat, snare and kick. 23 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 64. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 89, and 10 more times

LOOP · 175 BPM
PLAYED AT BARS 89-99 · LANDS ON BAR 100

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 62 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 100. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 139, and 21 more times

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 73 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 161. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 164

LOOP · 175 BPM
PLAYED AT BAR 164 · LANDS ON BAR 165

On snare and kick. 26 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 165. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 166, and 1 more time

LOOP · 175 BPM
PLAYED AT BARS 166-167 · LANDS ON BAR 168

On crash, hi-hat, snare and kick. 44 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 168. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Remnants of the Unyielding?

8 distinct fills, played 55 times: bars 5, 7, 9, 13, 15 and 49, and 14 more places.

What is the hardest fill in Remnants of the Unyielding?

The one at bar 139, at 73 out of 100. 174 bars at 175 BPM -- fast, and 3:53 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 174 BARS ANALYSED