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Road To Nowhere · Ozzy Osbourne

EXERCISE 16 OF 54
Groove M -- Part M (a two-bar phrase)
52 / 99 BARS COVERED
0 / 54 PASSED · 7 BARS LIT · IN THE PART M
PART C
PART S3
CHORUS
PART M
CHORUS 2
PART S
CHORUS 3
BREAK
OUTRO
OUTRO 2
9 groovesHCSMS3+4Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 7
FILL · 13
LAND · 13
RUN · 2
JOIN · 8
LINK · 4
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Road To Nowhere on drums

99 bars of 4/4 at a walking 80 BPM, 4:57 of playing, on crash, ride, hi-hat, snare, high tom, floor tom, kick and hi-hat foot.

56 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
80 BPM
TIME
4/4
BARS
99
LENGTH
4:57
DIFFICULTY
56/100

silence through bars 1-4, ride through bars 5-14, silence through bars 15-21, ride through bars 22-33, hi-hat through bars 34-41 and ride through bars 42-58, and 8 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 22-26, 42-46 and 68-70, and 1 more place -- 16.7% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    22               23
    1e+a2e+a3e+a4e+a 1e+a2e+a3e+a4e+a
CC |x---x-------x---|x-----x---------|
RD |--x---x-x-x---x-|--x-x---x-x-x---|
SD |----x----x--x---|----x----x--x-xx|
BD |xx-x----x--x----|x--x--x---xx----|
Road To Nowhere -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

13 fills to learn, played 24 times: bars 4, 8, 21, 27, 29, 33 and 18 more.

What the course does

It cuts the song into 40 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- H, C -- 4 exercises, about 31 minutes.
  2. The grooves the song is built on -- D -- 8 exercises, about 37 minutes.
  3. Through the Chorus -- 3 exercises, about 23 minutes.
  4. Through the Chorus and Part M -- 5 exercises, about 27 minutes. Open above.
  5. Through Part M and the Chorus 2 -- 7 exercises, about 28 minutes.
  6. Through the Chorus 2 and Part S -- 5 exercises, about 31 minutes.
  7. Through Part S -- 7 exercises, about 26 minutes.
  8. Bars 64-85 -- 6 exercises, about 26 minutes.
  9. and 2 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Road To Nowhere?

80 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Road To Nowhere hard to play on drums?

56 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 51 out of 100; the rest of the number is everything around it.

How long is the drum part?

99 bars, about 4:57 at the written tempo. The course breaks it into 40 exercises over 10 sittings, about 28 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Road To Nowhere?

13 fills to learn, played 24 times: bars 4, 8, 21, 27, 29, 33 and 18 more.

READ OFF THE SCORE ITSELF · 99 BARS ANALYSED