DETROIT METAL CITY · DRUM FILLS

The drum fills in Satsugai

6 fills to learn, played 13 times across 175 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
210 BPM
TIME
4/4
BARS
175
LENGTH
3:20
DIFFICULTY
67/100

Bar 24, and 5 more times

LOOP · 210 BPM
PLAYED AT BARS 24, 32, 40, 78 AND 86, AND 1 MORE PLACE · LANDS ON BAR 25

On hi-hat, snare, floor tom and kick. 42 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 25. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 48, and 1 more time

LOOP · 210 BPM
PLAYED AT BARS 48 AND 102 · LANDS ON BAR 49

On high tom, mid tom, floor tom and kick. 40 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 49. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 70

LOOP · 210 BPM
PLAYED AT BAR 70 · LANDS ON BAR 71

On snare and kick. 22 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 71. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 142

LOOP · 210 BPM
PLAYED AT BAR 142 · LANDS ON BAR 143

On crash, hi-hat, high tom, mid tom, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 143. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 158

LOOP · 210 BPM
PLAYED AT BAR 158 · LANDS ON BAR 159

On crash, snare, floor tom and kick. 45 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 159. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 173, and 1 more time

LOOP · 210 BPM
PLAYED AT BARS 173-174 · LANDS ON BAR 175

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 60 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 175. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Satsugai?

6 distinct fills, played 13 times: bars 24, 32, 40, 48, 70 and 78, and 6 more places.

What is the hardest fill in Satsugai?

The one at bar 173, at 60 out of 100. 175 bars at 210 BPM -- fast, and 3:20 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 175 BARS ANALYSED