PIERROT · DRUM FILLS

The drum fills in Shinkei Ga Wareru Atsui Yoru

6 fills to learn, played 11 times across 142 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
145 BPM
TIME
4/4
BARS
142
LENGTH
3:55
DIFFICULTY
36/100

Bar 1

LOOP · 145 BPM
PLAYED AT BAR 1 · LANDS ON BAR 2

On snare, high tom, mid tom and floor tom. 25 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 2. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 9, and 4 more times

LOOP · 145 BPM
PLAYED AT BARS 9, 33, 83, 117 AND 133 · LANDS ON BAR 10

On crash, hi-hat and snare. 25 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 10. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 25

LOOP · 145 BPM
PLAYED AT BAR 25 · LANDS ON BAR 26

On crash, hi-hat and snare. 24 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 26. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 59

LOOP · 145 BPM
PLAYED AT BAR 59 · LANDS ON BAR 60

On crash, hi-hat, snare, high tom and mid tom. 37 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 60. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 67, and 1 more time

LOOP · 145 BPM
PLAYED AT BARS 67 AND 109 · LANDS ON BAR 68

On crash, snare, high tom, mid tom and floor tom. 21 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 68. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 141

LOOP · 145 BPM
PLAYED AT BAR 141 · LANDS ON BAR 142

On crash, hi-hat, snare and mid tom. 39 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 142. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Shinkei Ga Wareru Atsui Yoru?

6 distinct fills, played 11 times: bars 1, 9, 25, 33, 59 and 67, and 5 more places.

What is the hardest fill in Shinkei Ga Wareru Atsui Yoru?

The one at bar 141, at 39 out of 100. 142 bars of 4/4 at 145 BPM, about 3:55 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 142 BARS ANALYSED