PEELINGFLESH · DRUM FILLS

The drum fills in Shoot 2 Kill

13 fills to learn, played 27 times across 94 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
140 BPM
TIME
4/4
BARS
94
LENGTH
2:40
DIFFICULTY
72/100

Bar 1, and 1 more time

On crash, snare, mid tom, floor tom and kick. 63 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 3. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 7, and 3 more times

LOOP · 140 BPM
PLAYED AT BARS 7-10 · LANDS ON BAR 11

On crash, snare, floor tom and kick. 41 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 11. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 18

LOOP · 140 BPM
PLAYED AT BAR 18 · LANDS ON BAR 19

On crash, snare, floor tom and kick. 50 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 19. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 20, and 2 more times

LOOP · 140 BPM
PLAYED AT BARS 20-22 · LANDS ON BAR 23

On crash, hi-hat, snare, mid tom, floor tom and kick. 77 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 23. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 26

LOOP · 140 BPM
PLAYED AT BAR 26 · LANDS ON BAR 27

On crash, snare and kick. 81 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 27. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 34

LOOP · 140 BPM
PLAYED AT BAR 34 · LANDS ON BAR 35

On crash, ride, snare, floor tom and kick. 53 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 35. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 42

LOOP · 140 BPM
PLAYED AT BAR 42 · LANDS ON BAR 43

On crash, snare, floor tom and kick. 45 out of 100 -- a step up -- and what decides that is how fine the subdivision is. In the song it lands on bar 43. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 47

LOOP · 140 BPM
PLAYED AT BAR 47 · LANDS ON BAR 48

On crash, hi-hat, snare, floor tom and kick. 55 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 48. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 49, and 1 more time

LOOP · 140 BPM
PLAYED AT BARS 49-50 · LANDS ON BAR 51

On crash, snare, floor tom and kick. 68 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 51. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 52, and 2 more times

LOOP · 140 BPM
PLAYED AT BARS 52-54 · LANDS ON BAR 55

On crash, snare, floor tom and kick. 50 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 55. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 70, and 1 more time

LOOP · 140 BPM
PLAYED AT BARS 70 AND 94 · LANDS ON BAR 71

On crash, snare, mid tom, floor tom and kick. 33 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 71. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 78

LOOP · 140 BPM
PLAYED AT BAR 78 · LANDS ON BAR 79

On crash, snare, floor tom and kick. 54 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 79. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 87, and 4 more times

LOOP · 140 BPM
PLAYED AT BARS 87-91 · LANDS ON BAR 92

On crash, ride, snare, mid tom, floor tom and kick. 73 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 92. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Shoot 2 Kill?

13 distinct fills, played 27 times: bars 1-2, 7-10, 18, 20-22, 26 and 34, and 8 more places.

What is the hardest fill in Shoot 2 Kill?

The one at bar 26, at 81 out of 100. 94 bars of 4/4 at 140 BPM, about 2:40 of playing, on crash, ride, hi-hat, snare, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 94 BARS ANALYSED