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Showdown · Electric Light Orchestra

EXERCISE 5 OF 11
Fill at bar 5, 23 and 33 (a small one)
99 / 110 BARS COVERED
0 / 11 PASSED · 3 BARS LIT · IN THE CHORUS
CHORUS
OUTRO
2 groovesCS2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 3
FILL · 2
LAND · 2
RUN · 1
JOIN · 1
SECTION · 1
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Showdown on drums

110 bars of 4/4 at 112 BPM, about 3:56 of playing, on crash, ride, hi-hat, snare and kick.

42 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it.

TEMPO
112 BPM
TIME
4/4
BARS
110
LENGTH
3:56
DIFFICULTY
42/100

hi-hat through bar 1, ride through bars 2-3, hi-hat through bars 4-76, silence through bars 77-79, hi-hat through bars 80-107 and snare through bars 108-110.

The beat

The beat the song is built on is one bar, played through bars 4, 6-22 and 24-29, and 7 more places -- 82.4% of every bar the kit plays. Learn that one and the song is very nearly finished.

    7
    1e+a2e+a3e+a4e+a
HH |x-x-x-x-x-x-x-x-|
SD |----x-------x---|
BD |x-------x-x-----|
Showdown -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

2 fills to learn, played 9 times: bars 1, 5, 23, 31, 33, 59 and 3 more.

What the course does

It cuts the song into 8 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C -- 4 exercises, about 30 minutes.
  2. Through the Chorus -- 5 exercises, about 27 minutes. Open above.
  3. The whole song -- 2 exercises, about 15 minutes.
START THE COURSE ↑

Questions

What BPM is Showdown?

112 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Showdown hard to play on drums?

42 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it. The beat itself is 29 out of 100; the rest of the number is everything around it.

How long is the drum part?

110 bars, about 3:56 at the written tempo. The course breaks it into 8 exercises over 3 sittings, about 24 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare and kick. Nothing in the part asks for anything else.

How many fills are in Showdown?

2 fills to learn, played 9 times: bars 1, 5, 23, 31, 33, 59 and 3 more.

READ OFF THE SCORE ITSELF · 110 BARS ANALYSED