LIFEHOUSE · DRUM FILLS

The drum fills in Sick Cycle Carousel

7 fills to learn, played 12 times across 109 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
96 BPM
TIME
4/4
BARS
109
LENGTH
4:33
DIFFICULTY
46/100

Bar 20, and 1 more time

LOOP · 96 BPM
PLAYED AT BARS 20 AND 48 · LANDS ON BAR 21

On hi-hat, snare, mid tom and kick. 30 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 21. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 28, and 1 more time

LOOP · 96 BPM
PLAYED AT BARS 28 AND 32 · LANDS ON BAR 29

On ride, snare, mid tom, floor tom and kick. 38 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 40, and 1 more time

LOOP · 96 BPM
PLAYED AT BARS 40 AND 69 · LANDS ON BAR 41

On hi-hat, snare, floor tom and kick. 28 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 41. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 56

LOOP · 96 BPM
PLAYED AT BAR 56 · LANDS ON BAR 57

On crash, ride, snare, floor tom and kick. 51 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 57. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 64, and 1 more time

LOOP · 96 BPM
PLAYED AT BARS 64-65 · LANDS ON BAR 66

On crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. 43 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 66. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 73

LOOP · 96 BPM
PLAYED AT BAR 73 · LANDS ON BAR 74

On crash, snare and kick. 22 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 74. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 81, and 1 more time

LOOP · 96 BPM
PLAYED AT BARS 81 AND 89 · LANDS ON BAR 82

On ride, snare, mid tom and kick. 32 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 82. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Sick Cycle Carousel?

7 distinct fills, played 12 times: bars 20, 28, 32, 40, 48 and 56, and 5 more places.

What is the hardest fill in Sick Cycle Carousel?

The one at bar 56, at 51 out of 100. 109 bars of 4/4 at a walking 96 BPM, 4:33 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 109 BARS ANALYSED