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Skeletons Of Society · Slayer

EXERCISE 23 OF 82
Groove I
61 / 123 BARS COVERED
0 / 82 PASSED · 3 BARS LIT · IN THE PART K, PART S, CHORUS 2
PART D
PART F
PART K
PART O
PART S
CHORUS
PART O
PART S
CHORUS 2
OUTRO
10 groovesYSOFD+5Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 14
FILL · 21
LAND · 21
RUN · 2
JOIN · 10
LINK · 4
SECTION · 9
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Skeletons Of Society on drums

123 bars of 4/4 at 110 BPM, about 4:31 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

72 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
110 BPM
TIME
4/4
BARS
123
LENGTH
4:31
DIFFICULTY
72/100

toms through bars 1-18, hi-hat through bars 19-34, ride through bars 35-47, hi-hat through bars 48-64, ride through bars 65-95 and hi-hat through bars 96-102, and 2 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 49-51, 53-55 and 57-59, and 4 more places -- 13.9% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    50
    1.......2.......3.......4.......
HH |o---o---o---o---o---o---o---o---|
SD |--------x---------------x-------|
BD |x---------------x---------------|
Skeletons Of Society -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

21 fills to learn, played 41 times: bars 18, 26, 36, 38, 39, 40 and 35 more.

What the course does

It cuts the song into 60 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- S, F -- 2 exercises, about 26 minutes.
  2. The grooves the song is built on -- O -- 4 exercises, about 30 minutes.
  3. Through Part A and Part B -- 4 exercises, about 25 minutes.
  4. Through Part B and Part D -- 5 exercises, about 29 minutes.
  5. Through Part D and Part F -- 5 exercises, about 20 minutes.
  6. Through Part F -- 2 exercises, about 18 minutes.
  7. Through Part K -- 2 exercises, about 30 minutes. Open above.
  8. Bars 33-41 -- 7 exercises, about 29 minutes.
  9. and 11 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Skeletons Of Society?

110 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Skeletons Of Society hard to play on drums?

72 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 38 out of 100; the rest of the number is everything around it.

How long is the drum part?

123 bars, about 4:31 at the written tempo. The course breaks it into 60 exercises over 19 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Skeletons Of Society?

21 fills to learn, played 41 times: bars 18, 26, 36, 38, 39, 40 and 35 more.

READ OFF THE SCORE ITSELF · 123 BARS ANALYSED