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Skullcrush · Scorching Tomb

Skullcrush · Scorching Tomb
EXERCISE 7 OF 50
Groove L -- Part L
47 / 96 BARS COVERED
0 / 50 PASSED · 6 BARS LIT · IN THE PART L
CHORUS
PART G
PART L
CHORUS 2
PART R
OUTRO 2
5 groovesARLGADFill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 6
FILL · 14
LAND · 14
RUN · 1
JOIN · 6
LINK · 4
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Skullcrush on drums

96 bars of 4/4 at 130 BPM, about 2:57 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

63 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
130 BPM
TIME
4/4
BARS
96
LENGTH
2:57
DIFFICULTY
63/100

hi-hat through bars 1-23, toms through bars 24-25, hi-hat through bars 26-52, snare through bars 53-54, hi-hat through bars 55-60 and snare through bars 61-62, and 6 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 1-3, 5-6 and 9-11, and 7 more places -- 28.1% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    1
    1.......2.......3.......4.......
CC |x-------------------------------|
HH |--------o-------o-------o-------|
SD |----------------x---------------|
BD |x-------------------------------|
Skullcrush -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

14 fills to learn, played 29 times: bars 7, 15, 23, 25, 29, 31 and 23 more.

What the course does

It cuts the song into 35 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- A -- 3 exercises, about 16 minutes.
  2. The grooves the song is built on -- R -- 3 exercises, about 23 minutes.
  3. The grooves the song is built on -- L -- 3 exercises, about 35 minutes. Open above.
  4. Through the Chorus and Part G -- 5 exercises, about 32 minutes.
  5. Bars 22-37 -- 6 exercises, about 29 minutes.
  6. Through Part L and the Chorus 2 -- 7 exercises, about 28 minutes.
  7. Through the Chorus 2 and Part R -- 6 exercises, about 31 minutes.
  8. Through Part R and the Outro -- 5 exercises, about 26 minutes.
  9. and 2 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Skullcrush?

130 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Skullcrush hard to play on drums?

63 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 26 out of 100; the rest of the number is everything around it.

How long is the drum part?

96 bars, about 2:57 at the written tempo. The course breaks it into 35 exercises over 10 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Skullcrush?

14 fills to learn, played 29 times: bars 7, 15, 23, 25, 29, 31 and 23 more.

READ OFF THE SCORE ITSELF · 96 BARS ANALYSED