SHINEDOWN · DRUM FILLS

The drum fills in Sound of Madness.

6 fills to learn, played 8 times across 179 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
185 BPM
TIME
4/4
BARS
179
LENGTH
3:52
DIFFICULTY
37/100

Bar 50

LOOP · 185 BPM
PLAYED AT BAR 50 · LANDS ON BAR 51

On crash, snare, mid tom and kick. 27 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 51. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 91, and 1 more time

LOOP · 185 BPM
PLAYED AT BARS 91 AND 161 · LANDS ON BAR 92

On crash, snare, mid tom and floor tom. 1 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 92. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 117

LOOP · 185 BPM
PLAYED AT BAR 117 · LANDS ON BAR 118

On snare, floor tom and kick. 20 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 118. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 136, and 1 more time

LOOP · 185 BPM
PLAYED AT BARS 136-137 · LANDS ON BAR 138

On snare. 20 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 138. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 145

LOOP · 185 BPM
PLAYED AT BAR 145 · LANDS ON BAR 146

On crash, snare, mid tom, floor tom and kick. 25 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 146. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 153

LOOP · 185 BPM
PLAYED AT BAR 153 · LANDS ON BAR 154

On crash, snare and kick. 38 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 154. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Sound of Madness.?

6 distinct fills, played 8 times: bars 50, 91, 117, 136-137, 145 and 153, and 1 more place.

What is the hardest fill in Sound of Madness.?

The one at bar 153, at 38 out of 100. 179 bars at 185 BPM -- fast, and 3:52 of it without a break -- on crash, hi-hat, snare, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 179 BARS ANALYSED