MUSE · DRUM BEAT

The drum beat in Space Dementia

The beat the song is built on is one bar, played through bars 33-49 and 66-83 -- 34.7% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

TEMPO
60 BPM
TIME
4/4
BARS
109
LENGTH
7:06
DIFFICULTY
46/100

The beat, written out

LOOP · 60 BPM
SPACE DEMENTIA · BAR 34

It is played on ride, snare and kick, counted in sixteenth notes. On its own it scores 16 out of 100 -- straightforward -- and the thing that decides that is how often it moves around the kit.

The whole song is 46 out of 100, so the beat is not the hard part: what costs you is everything around it, the joins and the fills.

How to get it under your hands

The room opens this beat on its simplest reduction, at 45 BPM, and adds the notes back a rung at a time -- 3 of them. Nothing is a matter of opinion: each rung has a tempo to reach and a gate to pass before the next one.

  1. Skeleton. Only the notes that land on a beat. The point is to feel where this bar stands.
  2. Kick and snare, whole. The feet and the snare exactly as written, ride pulled back to quarter notes. This is the part to know by heart.
  3. As written. Open hi-hat, ghost notes, accents and the crash where they belong.

Tempo goes 45, 53 and 60 BPM, and the gate at each one is 8 loops in a row with no wrong note and no wobble in the time.

PRACTISE THIS BEAT →

Questions

What drum beat does Space Dementia use?

A one-bar groove on ride, snare and kick, in 4/4 at 60 BPM, counted in sixteenth notes. It is written out above, and it covers 34.7% of the bars the kit plays.

Where does the beat come in?

Bars 33-49 and 66-83. The time is kept on the silence to start with, and it changes 14 times over the song.

Is the beat in Space Dementia hard?

16 out of 100 on its own -- straightforward. The song as a whole is 46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

READ OFF THE SCORE ITSELF · 109 BARS ANALYSED