TOTO · DRUM FILLS

The drum fills in St. George and the Dragon

14 fills to learn, played 32 times across 147 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
120 BPM
TIME
4/4
BARS
147
LENGTH
4:53
DIFFICULTY
50/100

Bar 1

LOOP · 120 BPM
PLAYED AT BAR 1 · LANDS ON BAR 2

On crash, snare and kick. 30 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 2. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 34

LOOP · 120 BPM
PLAYED AT BAR 34 · LANDS ON BAR 35

On crash, high tom, mid tom, floor tom and kick. 29 out of 100 -- a fair first song -- and what decides that is how often it moves around the kit. In the song it lands on bar 35. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 38, and 5 more times

LOOP · 120 BPM
PLAYED AT BARS 38-39, 64-65 AND 113-114 · LANDS ON BAR 40

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 29 out of 100 -- a fair first song -- and what decides that is how often it moves around the kit. In the song it lands on bar 40. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 42, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 42 AND 68 · LANDS ON BAR 43

On hi-hat, snare and mid tom. 18 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 43. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 58

LOOP · 120 BPM
PLAYED AT BAR 58 · LANDS ON BAR 59

On crash, snare, floor tom and kick. 28 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 59. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 60

LOOP · 120 BPM
PLAYED AT BAR 60 · LANDS ON BAR 61

On crash, snare, high tom, mid tom, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 61. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 73, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 73 AND 81 · LANDS ON BAR 74

On crash, ride, snare, mid tom, floor tom and kick. 16 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 74. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 85

LOOP · 120 BPM
PLAYED AT BAR 85 · LANDS ON BAR 86

On crash, snare, mid tom, kick and hi-hat foot. 39 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 86. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 99

LOOP · 120 BPM
PLAYED AT BAR 99 · LANDS ON BAR 100

On crash, snare, high tom, mid tom, floor tom and kick. 46 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 100. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 105, and 3 more times

LOOP · 120 BPM
PLAYED AT BARS 105-106 AND 109-110 · LANDS ON BAR 107

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 35 out of 100 -- a fair first song -- and what decides that is how often it moves around the kit. In the song it lands on bar 107. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 117, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 117-118 · LANDS ON BAR 119

On crash, hi-hat, snare, mid tom, floor tom and kick. 34 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 119. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 120, and 3 more times

LOOP · 120 BPM
PLAYED AT BARS 120, 122, 130 AND 136 · LANDS ON BAR 121

On ride, snare and kick. 56 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 121. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 126, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 126 AND 134 · LANDS ON BAR 127

On crash, snare and kick. 54 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 127. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 138, and 3 more times

LOOP · 120 BPM
PLAYED AT BARS 138-141 · LANDS ON BAR 142

On crash, ride, snare, high tom, mid tom, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 142. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in St. George and the Dragon?

14 distinct fills, played 32 times: bars 1, 34, 38-39, 42, 58 and 60, and 17 more places.

What is the hardest fill in St. George and the Dragon?

The one at bar 120, at 64 out of 100. 147 bars of 4/4 at 120 BPM, about 4:53 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 147 BARS ANALYSED