METAL GEAR RISING · DRUM FILLS

The drum fills in Stains Of Time

14 fills to learn, played 25 times across 102 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
200 BPM
TIME
4/4
BARS
102
LENGTH
2:02
DIFFICULTY
68/100

Bar 1, and 2 more times

LOOP · 200 BPM
PLAYED AT BARS 1-3 · LANDS ON BAR 4

On crash, snare, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 4. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 10, and 1 more time

LOOP · 200 BPM
PLAYED AT BARS 10-11 · LANDS ON BAR 12

On crash, snare, high tom, mid tom, floor tom and kick. 61 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 12. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 19

LOOP · 200 BPM
PLAYED AT BAR 19 · LANDS ON BAR 20

On crash, snare, floor tom and kick. 50 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 20. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 23, and 1 more time

LOOP · 200 BPM
PLAYED AT BARS 23 AND 31 · LANDS ON BAR 24

On crash, hi-hat, snare and kick. 44 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 24. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 27

LOOP · 200 BPM
PLAYED AT BAR 27 · LANDS ON BAR 28

On crash, mid tom, floor tom and kick. 62 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 28. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 35

LOOP · 200 BPM
PLAYED AT BAR 35 · LANDS ON BAR 36

On crash and snare. 15 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 36. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 42

LOOP · 200 BPM
PLAYED AT BAR 42 · LANDS ON BAR 43

On crash, floor tom and kick. 35 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 43. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 51

LOOP · 200 BPM
PLAYED AT BAR 51 · LANDS ON BAR 52

On crash, floor tom and kick. 36 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 52. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 55, and 1 more time

LOOP · 200 BPM
PLAYED AT BARS 55 AND 95 · LANDS ON BAR 56

On crash, snare and kick. 33 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 56. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 59

LOOP · 200 BPM
PLAYED AT BAR 59 · LANDS ON BAR 60

On crash, hi-hat, snare and kick. 50 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 60. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 68, and 1 more time

LOOP · 200 BPM
PLAYED AT BARS 68-69 · LANDS ON BAR 70

On crash, snare and kick. 50 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 70. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 77

LOOP · 200 BPM
PLAYED AT BAR 77 · LANDS ON BAR 78

On crash, hi-hat, snare and kick. 80 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 78. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 85, and 1 more time

LOOP · 200 BPM
PLAYED AT BARS 85 AND 93 · LANDS ON BAR 86

On crash, snare, high tom, mid tom and floor tom. 35 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 86. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 97, and 4 more times

LOOP · 200 BPM
PLAYED AT BARS 97-101 · LANDS ON BAR 102

On crash, snare, high tom, mid tom, floor tom and kick. 67 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 102. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Stains Of Time?

14 distinct fills, played 25 times: bars 1-3, 10-11, 19, 23, 27 and 31, and 11 more places.

What is the hardest fill in Stains Of Time?

The one at bar 77, at 80 out of 100. 102 bars at 200 BPM -- fast, and 2:02 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 102 BARS ANALYSED