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Strangeland · Mister Misery

Strangeland · Mister Misery
EXERCISE 14 OF 65
Groove I -- Part I
182 / 243 BARS COVERED
0 / 65 PASSED · 7 BARS LIT · IN THE PART I
PART E
PART I
CHORUS
PART N
CHORUS 2
PART M
PART A
PART E
CHORUS 3
PART S17
13 groovesKEAMN+8Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 11
FILL · 12
LAND · 12
RUN · 2
JOIN · 12
LINK · 6
SECTION · 9
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Strangeland on drums

243 bars at 250 BPM -- fast, and 3:54 of it without a break -- on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

42 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it.

TEMPO
250 BPM
TIME
4/4
BARS
243
LENGTH
3:54
DIFFICULTY
42/100

kick and crashes through bars 1-8, snare through bars 9-10, hi-hat through bars 11-38, snare through bars 39-46, hi-hat through bars 47-54 and snare through bars 55-56, and 15 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 1-4, 6-7 and 57-58, and 43 more places -- 34.1% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    58
    1e+a2e+a3e+a4e+a
CC |x-------x-------|
BD |x-----x-----x---|
Strangeland -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

12 fills to learn, played 36 times: bars 5, 8, 9, 25, 33, 41 and 30 more.

What the course does

It cuts the song into 52 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- A, K, R -- 5 exercises, about 31 minutes.
  2. Bars 8-34 -- 4 exercises, about 28 minutes.
  3. Through Part S3 and Part E -- 4 exercises, about 30 minutes.
  4. Through Part E and Part I -- 6 exercises, about 33 minutes. Open above.
  5. Through Part I and the Chorus -- 5 exercises, about 29 minutes.
  6. Through Part I and the Chorus -- 6 exercises, about 29 minutes.
  7. Through the Chorus and Part N -- 7 exercises, about 34 minutes.
  8. Through Part N and the Chorus 2 -- 9 exercises, about 32 minutes.
  9. and 4 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Strangeland?

250 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Strangeland hard to play on drums?

42 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it. The beat itself is 21 out of 100; the rest of the number is everything around it.

How long is the drum part?

243 bars, about 3:54 at the written tempo. The course breaks it into 52 exercises over 12 sittings, about 29 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Strangeland?

12 fills to learn, played 36 times: bars 5, 8, 9, 25, 33, 41 and 30 more.

READ OFF THE SCORE ITSELF · 243 BARS ANALYSED