CASIOPEA · DRUM FILLS

The drum fills in Tears of the Star

9 fills to learn, played 22 times across 141 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
128 BPM
TIME
4/4
BARS
141
LENGTH
4:24
DIFFICULTY
47/100

Bar 32

LOOP · 128 BPM
PLAYED AT BAR 32 · LANDS ON BAR 33

On hi-hat and snare. 33 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 33. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 44, and 2 more times

LOOP · 128 BPM
PLAYED AT BARS 44-46 · LANDS ON BAR 47

On crash, ride, hi-hat, high tom, mid tom, kick and hi-hat foot. 38 out of 100 -- a fair first song -- and what decides that is how often it moves around the kit. In the song it lands on bar 47. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 81, and 1 more time

LOOP · 128 BPM
PLAYED AT BARS 81-82 · LANDS ON BAR 83

On crash, ride, snare, mid tom and kick. 37 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 83. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 85, and 6 more times

LOOP · 128 BPM
PLAYED AT BARS 85-91 · LANDS ON BAR 92

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 48 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 92. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 93, and 3 more times

LOOP · 128 BPM
PLAYED AT BARS 93-96 · LANDS ON BAR 97

On crash, ride, snare, floor tom and kick. 52 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 97. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 98, and 1 more time

LOOP · 128 BPM
PLAYED AT BARS 98 AND 118 · LANDS ON BAR 99

On crash, ride, snare, mid tom, floor tom and kick. 9 out of 100 -- straightforward -- and what decides that is how often it moves around the kit. In the song it lands on bar 99. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 104

LOOP · 128 BPM
PLAYED AT BAR 104 · LANDS ON BAR 105

On crash, snare, mid tom, floor tom and kick. 36 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 105. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 106

LOOP · 128 BPM
PLAYED AT BAR 106 · LANDS ON BAR 107

On crash, ride, snare and kick. 32 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 107. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 110

LOOP · 128 BPM
PLAYED AT BAR 110 · LANDS ON BAR 111

On ride, mid tom and kick. 46 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 111. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Tears of the Star?

9 distinct fills, played 22 times: bars 32, 44-46, 81-82, 85-91, 93-96 and 98, and 4 more places.

What is the hardest fill in Tears of the Star?

The one at bar 93, at 52 out of 100. 141 bars of 4/4 at 128 BPM, about 4:24 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 141 BARS ANALYSED