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Technical Difficulties · Racer X

EXERCISE 7 OF 45
Groove D -- Outro
74 / 134 BARS COVERED
0 / 45 PASSED · 14 BARS LIT
PART A
PART D
PART G
PART D
PART L
PART P
CHORUS
PART D
PART G
OUTRO
OUTRO 2
8 groovesQDPGL+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 12
FILL · 5
LAND · 5
RUN · 2
JOIN · 8
LINK · 7
SECTION · 5
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Technical Difficulties on drums

134 bars of 4/4 at 130 BPM, about 4:06 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

74 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
130 BPM
TIME
4/4
BARS
134
LENGTH
4:06
DIFFICULTY
74/100

toms through bars 1-20, hi-hat through bars 21-32, toms through bars 33-36, hi-hat through bars 37-38, toms through bars 39-40 and ride through bars 41-42, and 10 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 75-94, 97-102 and 105-106 -- 21.1% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    75                                               76
    1...........2...........3...........4........... 1...........2...........3...........4...........
CC |x-----------------------------------------------|------------------------------------------------|
RD |------------x-----------x-----------x-----------|x-----------x-----------x-----------x-----------|
SD |------------------------x-----------------------|------------------------x-----------------------|
BD |x-----------------x-----------------x-----x-----|------x-----------x-----------x-----------------|
Technical Difficulties -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

5 fills to learn, played 9 times: bars 19, 20, 52, 53, 54, 96 and 3 more.

What the course does

It cuts the song into 39 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- Q, G -- 3 exercises, about 35 minutes.
  2. The grooves the song is built on -- P -- 1 exercise, about 15 minutes.
  3. Through Part A -- 1 exercise, about 19 minutes.
  4. Through Part A -- 1 exercise, about 17 minutes.
  5. Through Part A -- 3 exercises, about 26 minutes. Open above.
  6. Through Part A and Part D -- 3 exercises, about 25 minutes.
  7. Through Part D and Part G -- 3 exercises, about 13 minutes.
  8. Through Part D -- 1 exercise, about 19 minutes.
  9. and 7 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Technical Difficulties?

130 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Technical Difficulties hard to play on drums?

74 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 43 out of 100; the rest of the number is everything around it.

How long is the drum part?

134 bars, about 4:06 at the written tempo. The course breaks it into 39 exercises over 15 sittings, about 24 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Technical Difficulties?

5 fills to learn, played 9 times: bars 19, 20, 52, 53, 54, 96 and 3 more.

READ OFF THE SCORE ITSELF · 134 BARS ANALYSED