PUFFY AMIYUMI · DRUM FILLS

The drum fills in Teen Titans Theme

9 fills to learn, played 22 times across 127 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
165 BPM
TIME
4/4
BARS
127
LENGTH
3:05
DIFFICULTY
57/100

Bar 5, and 2 more times

LOOP · 165 BPM
PLAYED AT BARS 5, 13 AND 33 · LANDS ON BAR 6

On hi-hat and snare. 42 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 6. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 20, and 7 more times

LOOP · 165 BPM
PLAYED AT BARS 20-21, 40-41, 118-119 AND 126-127 · LANDS ON BAR 22

On snare, high tom, mid tom, floor tom and kick. 22 out of 100 -- straightforward -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 22. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 25

LOOP · 165 BPM
PLAYED AT BAR 25 · LANDS ON BAR 26

On hi-hat, snare, high tom and kick. 51 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 26. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 49

LOOP · 165 BPM
PLAYED AT BAR 49 · LANDS ON BAR 50

On hi-hat, snare and kick. 47 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 50. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 51, and 1 more time

LOOP · 165 BPM
PLAYED AT BARS 51 AND 63 · LANDS ON BAR 52

On ride, snare and kick. 38 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 52. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 87, and 2 more times

LOOP · 165 BPM
PLAYED AT BARS 87-89 · LANDS ON BAR 90

On crash, snare, high tom, mid tom, floor tom and kick. 41 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 90. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 100, and 1 more time

LOOP · 165 BPM
PLAYED AT BARS 100-101 · LANDS ON BAR 102

On crash, snare and kick. 40 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 102. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 103

LOOP · 165 BPM
PLAYED AT BAR 103 · LANDS ON BAR 104

On hi-hat, snare, high tom, mid tom and kick. 46 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 104. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 111

LOOP · 165 BPM
PLAYED AT BAR 111 · LANDS ON BAR 112

On hi-hat, snare, high tom and kick. 49 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 112. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Teen Titans Theme?

9 distinct fills, played 22 times: bars 5, 13, 20-21, 25, 33 and 40-41, and 9 more places.

What is the hardest fill in Teen Titans Theme?

The one at bar 25, at 51 out of 100. 127 bars at 165 BPM -- fast, and 3:05 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 127 BARS ANALYSED