DM DOKURO · DRUM FILLS

The drum fills in The Filthy Mind

10 fills to learn, played 30 times across 159 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
220 BPM
TIME
5/4
BARS
159
LENGTH
3:59
DIFFICULTY
58/100

Bar 1, and 7 more times

LOOP · 220 BPM
PLAYED AT BARS 1-4 AND 81-84 · LANDS ON BAR 5

On hi-hat and hi-hat foot. 44 out of 100 -- a fair first song -- and what decides that is the speed of the hand keeping time. In the song it lands on bar 5. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 12, and 1 more time

LOOP · 220 BPM
PLAYED AT BARS 12 AND 92 · LANDS ON BAR 13

On crash, ride, hi-hat, snare and kick. 75 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 13. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 17, and 7 more times

LOOP · 220 BPM
PLAYED AT BARS 17-20 AND 97-100 · LANDS ON BAR 21

On crash, snare and kick. 46 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 21. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 36

LOOP · 220 BPM
PLAYED AT BAR 36 · LANDS ON BAR 37

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 55 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 37. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 40

LOOP · 220 BPM
PLAYED AT BAR 40 · LANDS ON BAR 41

On crash, ride, snare, mid tom, floor tom, kick and hi-hat foot. 71 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 41. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 44

LOOP · 220 BPM
PLAYED AT BAR 44 · LANDS ON BAR 45

On crash, ride, snare, kick and hi-hat foot. 76 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 45. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 46, and 1 more time

LOOP · 220 BPM
PLAYED AT BARS 46 AND 48 · LANDS ON BAR 47

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 36 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 47. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 52

LOOP · 220 BPM
PLAYED AT BAR 52 · LANDS ON BAR 53

On snare. 19 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 53. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 60, and 1 more time

LOOP · 220 BPM
PLAYED AT BARS 60 AND 68 · LANDS ON BAR 61

On crash, snare and kick. 56 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 61. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 73, and 3 more times

LOOP · 220 BPM
PLAYED AT BARS 73-76 · LANDS ON BAR 77

On crash, ride, snare and kick. 51 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 77. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in The Filthy Mind?

10 distinct fills, played 30 times: bars 1-4, 12, 17-20, 36, 40 and 44, and 9 more places.

What is the hardest fill in The Filthy Mind?

The one at bar 12, at 83 out of 100. 159 bars of 5/4 -- not four -- at 220 BPM, 3:59 of playing on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 159 BARS ANALYSED