STORMCELL · DRUM FILLS

The drum fills in Venturing into the Void Trial 1

7 fills to learn, played 56 times across 170 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
195 BPM
TIME
4/4
BARS
170
LENGTH
3:31
DIFFICULTY
49/100

Bar 3

LOOP · 195 BPM
PLAYED AT BAR 3 · LANDS ON BAR 4

On high tom, mid tom and kick. 22 out of 100 -- straightforward -- and what decides that is how many limbs land on the same note. In the song it lands on bar 4. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 19, and 4 more times

LOOP · 195 BPM
PLAYED AT BARS 19-23 · LANDS ON BAR 24

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 24. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 54, and 5 more times

LOOP · 195 BPM
PLAYED AT BARS 54-56 AND 104-106 · LANDS ON BAR 57

On hi-hat, snare, mid tom, floor tom and kick. 27 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 57. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 58, and 7 more times

LOOP · 195 BPM
PLAYED AT BARS 58, 60, 66, 68 AND 108, AND 3 MORE PLACES · LANDS ON BAR 59

On crash, snare and kick. 29 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 59. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 62, and 3 more times

LOOP · 195 BPM
PLAYED AT BARS 62, 70, 112 AND 120 · LANDS ON BAR 63

On crash, snare and kick. 23 out of 100 -- straightforward -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 63. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 64, and 1 more time

LOOP · 195 BPM
PLAYED AT BARS 64 AND 114 · LANDS ON BAR 65

On crash, snare, mid tom and kick. 40 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 65. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 135, and 29 more times

LOOP · 195 BPM
PLAYED AT BARS 135-164 · LANDS ON BAR 165

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 165. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Venturing into the Void Trial 1?

7 distinct fills, played 56 times: bars 3, 19-23, 54-56, 58, 60 and 62, and 13 more places.

What is the hardest fill in Venturing into the Void Trial 1?

The one at bar 19, at 59 out of 100. 170 bars at 195 BPM -- fast, and 3:31 of it without a break -- on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 170 BARS ANALYSED