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Venturing into the Void Trial 1 · Stormcell

EXERCISE 1 OF 48
Groove X -- Chorus (a two-bar phrase)
0 / 170 BARS COVERED
0 / 48 PASSED · 36 BARS LIT · IN THE CHORUS, CHORUS 2
PART P
CHORUS
PART AG
CHORUS 2
PART AG
OUTRO
8 groovesXAGANABH+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 12
FILL · 7
LAND · 7
RUN · 1
JOIN · 8
LINK · 5
SECTION · 7
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Venturing into the Void Trial 1 on drums

170 bars at 195 BPM -- fast, and 3:31 of it without a break -- on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

49 out of 100, a step up from a first song, and the work is in how many notes a second it asks for.

TEMPO
195 BPM
TIME
4/4
BARS
170
LENGTH
3:31
DIFFICULTY
49/100

toms through bars 1-7, hi-hat through bars 8-49, toms through bars 50-56, snare through bars 57-74, hi-hat through bars 75-99 and toms through bars 100-104, and 6 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 25-27, 29-31 and 33-35, and 9 more places -- 21.4% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    25               26
    1e+a2e+a3e+a4e+a 1e+a2e+a3e+a4e+a
HH |----o---o-----o-|--o-----o---o-o-|
SD |----x---x-----x-|--x-----x---x-x-|
T2 |xxxx------------|----------------|
BD |xxxx--x---x-x---|x---x-x-----x-x-|
Venturing into the Void Trial 1 -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

7 fills to learn, played 56 times: bars 3, 19, 20, 21, 22, 23 and 50 more.

What the course does

It cuts the song into 40 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- X, AG -- 4 exercises, about 31 minutes. Open above.
  2. The grooves the song is built on -- AB -- 4 exercises, about 19 minutes.
  3. Through Part S2 and Part H -- 2 exercises, about 18 minutes.
  4. Through Part H -- 2 exercises, about 19 minutes.
  5. Through Part P -- 2 exercises, about 26 minutes.
  6. Bars 14-25 -- 6 exercises, about 30 minutes.
  7. Through Part P and the Chorus -- 4 exercises, about 29 minutes.
  8. Bars 45-63 -- 8 exercises, about 32 minutes.
  9. and 5 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Venturing into the Void Trial 1?

195 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Venturing into the Void Trial 1 hard to play on drums?

49 out of 100, a step up from a first song, and the work is in how many notes a second it asks for. The beat itself is 49 out of 100; the rest of the number is everything around it.

How long is the drum part?

170 bars, about 3:31 at the written tempo. The course breaks it into 40 exercises over 13 sittings, about 25 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Venturing into the Void Trial 1?

7 fills to learn, played 56 times: bars 3, 19, 20, 21, 22, 23 and 50 more.

READ OFF THE SCORE ITSELF · 170 BARS ANALYSED