CARCOSA · DRUM FILLS

The drum fills in Vermin Playthrough

14 fills to learn, played 21 times across 142 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
156 BPM
TIME
4/4
BARS
142
LENGTH
3:38
DIFFICULTY
59/100

Bar 4

LOOP · 156 BPM
PLAYED AT BAR 4 · LANDS ON BAR 5

On crash, mid tom, floor tom and kick. 58 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 5. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 16

LOOP · 156 BPM
PLAYED AT BAR 16 · LANDS ON BAR 17

On crash, snare, mid tom and kick. 56 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 17. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 18

LOOP · 156 BPM
PLAYED AT BAR 18 · LANDS ON BAR 19

On crash, snare, mid tom and kick. 58 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 19. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 41, and 2 more times

LOOP · 156 BPM
PLAYED AT BARS 41-43 · LANDS ON BAR 44

On crash, hi-hat, snare, mid tom and kick. 65 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 44. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 47

LOOP · 156 BPM
PLAYED AT BAR 47 · LANDS ON BAR 48

On crash, snare, mid tom, floor tom and kick. 45 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 48. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 59

LOOP · 156 BPM
PLAYED AT BAR 59 · LANDS ON BAR 60

On crash, snare, floor tom and kick. 45 out of 100 -- a step up -- and what decides that is how fine the subdivision is. In the song it lands on bar 60. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 63, and 2 more times

LOOP · 156 BPM
PLAYED AT BARS 63, 110 AND 130 · LANDS ON BAR 64

On crash, snare, mid tom and kick. 27 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 64. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 69

LOOP · 156 BPM
PLAYED AT BAR 69 · LANDS ON BAR 70

On crash, floor tom and kick. 45 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 70. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 71

LOOP · 156 BPM
PLAYED AT BAR 71 · LANDS ON BAR 72

On crash, snare, floor tom and kick. 54 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 72. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 73

LOOP · 156 BPM
PLAYED AT BAR 73 · LANDS ON BAR 74

On crash, snare, mid tom and kick. 70 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 74. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 85, and 2 more times

LOOP · 156 BPM
PLAYED AT BARS 85-87 · LANDS ON BAR 88

On crash, snare, mid tom and kick. 74 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 88. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 98, and 1 more time

LOOP · 156 BPM
PLAYED AT BARS 98-99 · LANDS ON BAR 100

On crash, snare, mid tom, floor tom and kick. 63 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 100. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 102

LOOP · 156 BPM
PLAYED AT BAR 102 · LANDS ON BAR 103

On crash, snare, floor tom and kick. 72 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 103. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 126

LOOP · 156 BPM
PLAYED AT BAR 126 · LANDS ON BAR 127

On crash, snare, mid tom and kick. 65 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 127. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Vermin Playthrough?

14 distinct fills, played 21 times: bars 4, 16, 18, 41-43, 47 and 59, and 10 more places.

What is the hardest fill in Vermin Playthrough?

The one at bar 85, at 74 out of 100. 142 bars at 156 BPM -- fast, and 3:38 of it without a break -- on crash, hi-hat, snare, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 142 BARS ANALYSED