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Virtual Insanity · Jamiroquai

EXERCISE 1 OF 48
Groove D -- Chorus
0 / 127 BARS COVERED
0 / 48 PASSED · 23 BARS LIT · IN THE CHORUS, CHORUS 2
CHORUS
PART I
CHORUS 2
PART I
PART O
PART AA
OUTRO 2
9 groovesDIAEOAA+4Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 18
FILL · 2
LAND · 2
RUN · 3
JOIN · 9
LINK · 5
SECTION · 8
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Virtual Insanity on drums

127 bars of 4/4 at a walking 85 BPM, 5:46 of playing, on crash, ride, hi-hat, snare, floor tom, kick and hi-hat foot.

76 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
85 BPM
TIME
4/4
BARS
127
LENGTH
5:46
DIFFICULTY
76/100

silence through bars 1-3, hi-hat through bars 4-64, ride through bars 65-93, hi-hat through bars 94-124 and ride through bars 125-127.

The beat

The beat the song is built on is one bar, played through bars 9-11, 13-15 and 17, and 6 more places -- 18.5% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    10
    1...........2...........3...........4...........
HH |x-----g-----x-----g-----x-----g-----x-----g-----|
SD |------------x-----------------------x-----------|
BD |x--x-----------------g--x--x-----------------g--|
Virtual Insanity -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

2 fills to learn, played 4 times: bars 24, 48, 100 and 124.

What the course does

It cuts the song into 45 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- D, I -- 2 exercises, about 30 minutes.
  2. The grooves the song is built on -- H -- 1 exercise, about 16 minutes.
  3. Through Part B -- 2 exercises, about 19 minutes.
  4. Through Part B and the Chorus -- 2 exercises, about 24 minutes.
  5. Through the Chorus -- 2 exercises, about 21 minutes.
  6. Bars 24-36 -- 3 exercises, about 24 minutes.
  7. Through Part I and the Chorus 2 -- 4 exercises, about 33 minutes.
  8. Through the Chorus 2 and Part I -- 4 exercises, about 18 minutes.
  9. and 11 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Virtual Insanity?

85 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Virtual Insanity hard to play on drums?

76 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 57 out of 100; the rest of the number is everything around it.

How long is the drum part?

127 bars, about 5:46 at the written tempo. The course breaks it into 45 exercises over 19 sittings, about 23 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Virtual Insanity?

2 fills to learn, played 4 times: bars 24, 48, 100 and 124.

READ OFF THE SCORE ITSELF · 127 BARS ANALYSED