FREEDOM CALL · DRUM FILLS

The drum fills in Warriors

14 fills to learn, played 34 times across 98 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
95 BPM
TIME
4/4
BARS
98
LENGTH
4:08
DIFFICULTY
66/100

Bar 1

LOOP · 95 BPM
PLAYED AT BAR 1 · LANDS ON BAR 2

On snare. 21 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 2. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 5

LOOP · 95 BPM
PLAYED AT BAR 5 · LANDS ON BAR 6

On crash, ride, snare and kick. 57 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 6. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 9, and 1 more time

LOOP · 95 BPM
PLAYED AT BARS 9-10 · LANDS ON BAR 11

On crash, ride, snare and kick. 44 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 11. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 14, and 1 more time

LOOP · 95 BPM
PLAYED AT BARS 14 AND 38 · LANDS ON BAR 15

On hi-hat, snare and kick. 45 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 15. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 18, and 1 more time

LOOP · 95 BPM
PLAYED AT BARS 18 AND 80 · LANDS ON BAR 19

On crash, hi-hat, snare and kick. 58 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 19. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 22, and 1 more time

LOOP · 95 BPM
PLAYED AT BARS 22 AND 46 · LANDS ON BAR 23

On hi-hat, snare and kick. 38 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 23. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 24, and 5 more times

LOOP · 95 BPM
PLAYED AT BARS 24-26 AND 48-50 · LANDS ON BAR 27

On crash, hi-hat, snare and kick. 47 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 27. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 34, and 2 more times

LOOP · 95 BPM
PLAYED AT BARS 34, 42 AND 86 · LANDS ON BAR 35

On crash, ride, snare and kick. 41 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 35. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 58, and 4 more times

On crash, ride, hi-hat, snare and kick. 44 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 63. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 66

LOOP · 95 BPM
PLAYED AT BAR 66 · LANDS ON BAR 67

On hi-hat, snare and kick. 50 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 67. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 70

LOOP · 95 BPM
PLAYED AT BAR 70 · LANDS ON BAR 71

On crash, hi-hat, snare and kick. 46 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 71. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 74, and 1 more time

LOOP · 95 BPM
PLAYED AT BARS 74 AND 78 · LANDS ON BAR 75

On crash, ride, snare and kick. 44 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 75. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 90

LOOP · 95 BPM
PLAYED AT BAR 90 · LANDS ON BAR 91

On crash, hi-hat, snare and kick. 62 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 91. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 94, and 4 more times

LOOP · 95 BPM
PLAYED AT BARS 94-98

On crash, hi-hat, snare and kick. 50 out of 100 -- a step up -- and what decides that is how much of it falls off the beat.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Warriors?

14 distinct fills, played 34 times: bars 1, 5, 9-10, 14, 18 and 22, and 15 more places.

What is the hardest fill in Warriors?

The one at bar 18, at 66 out of 100. 98 bars of 4/4 at a walking 95 BPM, 4:08 of playing, on crash, ride, hi-hat, snare and kick.

READ OFF THE SCORE ITSELF · 98 BARS ANALYSED