GHOST · DRUM FILLS

The drum fills in Witch Image

10 fills to learn, played 14 times across 98 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
120 BPM
TIME
4/4
BARS
98
LENGTH
3:14
DIFFICULTY
58/100

Bar 17

LOOP · 120 BPM
PLAYED AT BAR 17 · LANDS ON BAR 18

On ride, snare and kick. 30 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 18. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 25, and 2 more times

LOOP · 120 BPM
PLAYED AT BARS 25, 53 AND 91 · LANDS ON BAR 26

On crash, hi-hat, snare and kick. 27 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 26. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 41

LOOP · 120 BPM
PLAYED AT BAR 41 · LANDS ON BAR 42

On ride, snare, mid tom, floor tom and kick. 35 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 42. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 45

LOOP · 120 BPM
PLAYED AT BAR 45 · LANDS ON BAR 46

On crash, snare, high tom, mid tom and kick. 42 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 46. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 57

LOOP · 120 BPM
PLAYED AT BAR 57 · LANDS ON BAR 58

On ride, snare, mid tom, floor tom and kick. 50 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 58. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 61, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 61 AND 71 · LANDS ON BAR 62

On crash, snare and kick. 23 out of 100 -- straightforward -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 62. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 77

LOOP · 120 BPM
PLAYED AT BAR 77 · LANDS ON BAR 78

On ride, snare, high tom, mid tom and kick. 53 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 78. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 81, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 81-82 · LANDS ON BAR 83

On snare, high tom, mid tom, floor tom, kick and hi-hat foot. 54 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 83. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 87

LOOP · 120 BPM
PLAYED AT BAR 87 · LANDS ON BAR 88

On ride, snare, high tom, mid tom, floor tom and kick. 50 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 88. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 93

LOOP · 120 BPM
PLAYED AT BAR 93 · LANDS ON BAR 94

On ride, snare, high tom and kick. 38 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 94. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Witch Image?

10 distinct fills, played 14 times: bars 17, 25, 41, 45, 53 and 57, and 7 more places.

What is the hardest fill in Witch Image?

The one at bar 81, at 54 out of 100. 98 bars of 4/4 at 120 BPM, about 3:14 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 98 BARS ANALYSED