RYO · DRUM FILLS

The drum fills in World Is Mine Feat. Hatsune Miku

10 fills to learn, played 24 times across 170 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
155 BPM
TIME
4/4
BARS
170
LENGTH
4:22
DIFFICULTY
64/100

Bar 27, and 1 more time

LOOP · 155 BPM
PLAYED AT BARS 27 AND 78 · LANDS ON BAR 28

On crash, snare, floor tom and kick. 32 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 28. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 35

LOOP · 155 BPM
PLAYED AT BAR 35 · LANDS ON BAR 36

On crash, hi-hat, snare, floor tom and kick. 65 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 36. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 38, and 3 more times

LOOP · 155 BPM
PLAYED AT BARS 38-39 AND 89-90 · LANDS ON BAR 40

On crash, snare and kick. 28 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 40. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 44, and 3 more times

LOOP · 155 BPM
PLAYED AT BARS 44-45 AND 95-96 · LANDS ON BAR 46

On snare, floor tom and kick. 28 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 46. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 49, and 5 more times

LOOP · 155 BPM
PLAYED AT BARS 49, 57, 100, 108 AND 144, AND 1 MORE PLACE · LANDS ON BAR 50

On hi-hat, snare and kick. 45 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 50. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 53, and 1 more time

LOOP · 155 BPM
PLAYED AT BARS 53 AND 148 · LANDS ON BAR 54

On snare and kick. 37 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 54. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 104

LOOP · 155 BPM
PLAYED AT BAR 104 · LANDS ON BAR 105

On snare, floor tom and kick. 45 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 105. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 110

LOOP · 155 BPM
PLAYED AT BAR 110 · LANDS ON BAR 111

On hi-hat, snare, floor tom and kick. 60 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 111. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 124

LOOP · 155 BPM
PLAYED AT BAR 124 · LANDS ON BAR 125

On crash, snare, floor tom and kick. 52 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 125. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 139, and 1 more time

LOOP · 155 BPM
PLAYED AT BARS 139-140 · LANDS ON BAR 141

On crash, snare, floor tom and kick. 28 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 141. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in World Is Mine Feat. Hatsune Miku?

10 distinct fills, played 24 times: bars 27, 35, 38-39, 44-45, 49 and 53, and 13 more places.

What is the hardest fill in World Is Mine Feat. Hatsune Miku?

The one at bar 35, at 65 out of 100. 170 bars at 155 BPM -- fast, and 4:22 of it without a break -- on crash, hi-hat, snare, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 170 BARS ANALYSED