SKID ROW · DRUM FILLS

The drum fills in Youth Gone Wild

8 fills to learn, played 17 times across 97 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
117 BPM
TIME
4/4
BARS
97
LENGTH
3:19
DIFFICULTY
67/100

Bar 1, and 1 more time

LOOP · 117 BPM
PLAYED AT BARS 1-2 · LANDS ON BAR 3

On crash, snare, floor tom and kick. 31 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 3. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 12, and 5 more times

LOOP · 117 BPM
PLAYED AT BARS 12, 22, 26, 38 AND 48, AND 1 MORE PLACE · LANDS ON BAR 13

On crash, hi-hat, snare and kick. 49 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 13. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 20

LOOP · 117 BPM
PLAYED AT BAR 20 · LANDS ON BAR 21

On crash, hi-hat, snare, high tom, floor tom and kick. 69 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 21. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 24, and 1 more time

LOOP · 117 BPM
PLAYED AT BARS 24 AND 50 · LANDS ON BAR 25

On crash, ride, snare and kick. 49 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 25. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 28, and 2 more times

LOOP · 117 BPM
PLAYED AT BARS 28, 54 AND 72 · LANDS ON BAR 29

On crash, snare, high tom, floor tom and kick. 33 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 46

LOOP · 117 BPM
PLAYED AT BAR 46 · LANDS ON BAR 47

On crash, snare, high tom, floor tom and kick. 37 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 47. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 76

LOOP · 117 BPM
PLAYED AT BAR 76 · LANDS ON BAR 77

On crash, mid tom, floor tom and kick. 23 out of 100 -- straightforward -- and what decides that is how many limbs land on the same note. In the song it lands on bar 77. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 80

LOOP · 117 BPM
PLAYED AT BAR 80 · LANDS ON BAR 81

On crash, snare, mid tom, floor tom and kick. 53 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 81. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Youth Gone Wild?

8 distinct fills, played 17 times: bars 1-2, 12, 20, 22, 24 and 26, and 10 more places.

What is the hardest fill in Youth Gone Wild?

The one at bar 20, at 69 out of 100. 97 bars of 4/4 at 117 BPM, about 3:19 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 97 BARS ANALYSED