起死開戦 0 · millsage

150 bars of 3/4 -- not four -- at 170 BPM, 3:12 of playing on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

150 BPM and upShuffle / triplet
TEMPO
170 BPM
TIME
3/4
BARS
150
LENGTH
3:12
DIFFICULTY
58/100
THE BEAT

One bar, and 6% of the song

The beat the song is built on is one bar, played through bars 27-29, 31 and 55, and 2 more places -- 5.8% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

LOOP · 170 BPM
起死開戦 0 · BAR 28
THE BEAT, WRITTEN OUT →
THE FILLS

Where it comes off the beat

26 fills to learn, played 71 times: bars 15, 16, 17, 18, 21, 22 and 65 more.

LOOP · 170 BPM
BARS 15-18 · LANDS ON BAR 19 · PLAYED 4 TIMES
LOOP · 170 BPM
BARS 21-22 · LANDS ON BAR 23 · PLAYED 2 TIMES
LOOP · 170 BPM
BARS 25-26 · LANDS ON BAR 27 · PLAYED 2 TIMES
LOOP · 170 BPM
BAR 30 · LANDS ON BAR 31

22 more fills are written out on the fills page.

EVERY FILL, WRITTEN OUT →
THE SHAPE

How the song is built

150 bars across 11 sections: 41 keep time, 71 are fills, 18 are stops and 11 are silent. The longest unbroken stretch of time is bars 119-128.

COUNT-IN
PART I
PART M
PART S6
PART F
PART M
PART BM
OUTRO
OUTRO 2
10 groovesBHMS6FCP+5Fill into the next barFill that ends a sectionInto the next partStop / hitRest

Questions

What BPM is 起死開戦 0?

170 BPM, in 3/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is 起死開戦 0 hard to play on drums?

58 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 68 out of 100; the rest of the number is everything around it.

How long is the drum part?

150 bars, about 3:12 at the written tempo. The course breaks it into 53 exercises over 15 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in 起死開戦 0?

26 fills to learn, played 71 times: bars 15, 16, 17, 18, 21, 22 and 65 more.

READ OFF THE SCORE ITSELF · 150 BARS ANALYSED
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