ABANDONED BY BEARS · DRUM FILLS

The drum fills in Bomberman Vs. Mega Man

13 fills to learn, played 35 times across 113 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
150 BPM
TIME
4/4
BARS
113
LENGTH
2:59
DIFFICULTY
51/100

Bar 10

LOOP · 150 BPM
PLAYED AT BAR 10 · LANDS ON BAR 11

On crash, snare, mid tom, floor tom and kick. 34 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 11. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 12, and 1 more time

LOOP · 150 BPM
PLAYED AT BARS 12 AND 16 · LANDS ON BAR 13

On crash, snare and kick. 38 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 13. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 14

LOOP · 150 BPM
PLAYED AT BAR 14 · LANDS ON BAR 15

On crash, snare and kick. 43 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 15. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 18, and 3 more times

LOOP · 150 BPM
PLAYED AT BARS 18-19 AND 55-56 · LANDS ON BAR 20

On crash, snare and kick. 32 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 20. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 21, and 1 more time

LOOP · 150 BPM
PLAYED AT BARS 21 AND 58 · LANDS ON BAR 22

On crash, snare and kick. 33 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 22. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 24, and 1 more time

LOOP · 150 BPM
PLAYED AT BARS 24 AND 61 · LANDS ON BAR 25

On crash, snare and kick. 31 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 25. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 26, and 4 more times

LOOP · 150 BPM
PLAYED AT BARS 26, 43, 45, 104 AND 106 · LANDS ON BAR 27

On crash, snare and kick. 30 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 27. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 33

LOOP · 150 BPM
PLAYED AT BAR 33 · LANDS ON BAR 34

On crash, snare and kick. 30 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 34. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 49, and 4 more times

LOOP · 150 BPM
PLAYED AT BARS 49-53 · LANDS ON BAR 54

On crash, snare, mid tom and kick. 48 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 54. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 77, and 5 more times

LOOP · 150 BPM
PLAYED AT BARS 77-82 · LANDS ON BAR 83

On crash, snare and kick. 49 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 83. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 84, and 1 more time

LOOP · 150 BPM
PLAYED AT BARS 84-85 · LANDS ON BAR 86

On crash, snare and kick. 50 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 86. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 92

LOOP · 150 BPM
PLAYED AT BAR 92 · LANDS ON BAR 93

On crash, snare and kick. 40 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 93. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 110, and 2 more times

LOOP · 150 BPM
PLAYED AT BARS 110-112 · LANDS ON BAR 113

On crash, snare, mid tom and kick. 46 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 113. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Bomberman Vs. Mega Man?

13 distinct fills, played 35 times: bars 10, 12, 14, 16, 18-19 and 21, and 15 more places.

What is the hardest fill in Bomberman Vs. Mega Man?

The one at bar 84, at 50 out of 100. 113 bars of 4/4 at 150 BPM, about 2:59 of playing, on crash, ride, hi-hat, snare, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 113 BARS ANALYSED