CHRONOSPHERE · DRUM FILLS

The drum fills in Brutal Decay

12 fills to learn, played 30 times across 202 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
210 BPM
TIME
4/4
BARS
202
LENGTH
3:51
DIFFICULTY
76/100

Bar 1, and 3 more times

LOOP · 210 BPM
PLAYED AT BARS 1-4 · LANDS ON BAR 5

On crash, snare, mid tom, floor tom and kick. 15 out of 100 -- straightforward -- and what decides that is how little of it repeats. In the song it lands on bar 5. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 8, and 2 more times

LOOP · 210 BPM
PLAYED AT BARS 8, 12 AND 77 · LANDS ON BAR 9

On crash, hi-hat, snare and kick. 50 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 9. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 15, and 3 more times

LOOP · 210 BPM
PLAYED AT BARS 15-16 AND 80-81 · LANDS ON BAR 17

On crash, ride, snare and kick. 43 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 17. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 23, and 3 more times

LOOP · 210 BPM
PLAYED AT BARS 23-24 AND 88-89 · LANDS ON BAR 25

On crash, snare, high tom and kick. 36 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 25. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 31, and 3 more times

LOOP · 210 BPM
PLAYED AT BARS 31-32 AND 96-97 · LANDS ON BAR 33

On crash, snare and kick. 43 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 33. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 40, and 1 more time

LOOP · 210 BPM
PLAYED AT BARS 40 AND 105 · LANDS ON BAR 41

On ride, snare and kick. 69 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 41. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 56, and 2 more times

LOOP · 210 BPM
PLAYED AT BARS 56, 121 AND 166 · LANDS ON BAR 57

On crash, snare and kick. 29 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 57. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 146

LOOP · 210 BPM
PLAYED AT BAR 146 · LANDS ON BAR 147

On crash, snare and kick. 54 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 147. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 154

LOOP · 210 BPM
PLAYED AT BAR 154 · LANDS ON BAR 155

On ride, snare, mid tom, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 155. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 163, and 1 more time

LOOP · 210 BPM
PLAYED AT BARS 163-164 · LANDS ON BAR 165

On crash, snare, high tom, mid tom and kick. 44 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 165. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 174

LOOP · 210 BPM
PLAYED AT BAR 174 · LANDS ON BAR 175

On hi-hat, snare and kick. 71 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 175. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 182

LOOP · 210 BPM
PLAYED AT BAR 182 · LANDS ON BAR 183

On hi-hat, snare, floor tom and kick. 80 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 183. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Brutal Decay?

12 distinct fills, played 30 times: bars 1-4, 8, 12, 15-16, 23-24 and 31-32, and 14 more places.

What is the hardest fill in Brutal Decay?

The one at bar 182, at 80 out of 100. 202 bars at 210 BPM -- fast, and 3:51 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 202 BARS ANALYSED