BEHEMOTH · DRUM FILLS

The drum fills in Conquer All

10 fills to learn, played 44 times across 80 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
95 BPM
TIME
4/4
BARS
80
LENGTH
3:17
DIFFICULTY
100/100

Bar 2

LOOP · 95 BPM
PLAYED AT BAR 2 · LANDS ON BAR 3

On crash, mid tom and floor tom. 23 out of 100 -- straightforward -- and what decides that is how fine the subdivision is. In the song it lands on bar 3. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 4, and 1 more time

LOOP · 95 BPM
PLAYED AT BARS 4-5 · LANDS ON BAR 6

On crash, hi-hat, snare, mid tom, floor tom and kick. 66 out of 100 -- demanding -- and what decides that is how much of it falls off the beat. In the song it lands on bar 6. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 12

LOOP · 95 BPM
PLAYED AT BAR 12 · LANDS ON BAR 13

On crash, hi-hat, snare, mid tom, floor tom and kick. 83 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 13. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 20, and 8 more times

LOOP · 95 BPM
PLAYED AT BARS 20-28 · LANDS ON BAR 29

On crash, ride, hi-hat, snare, mid tom, floor tom and kick. 95 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 35, and 4 more times

LOOP · 95 BPM
PLAYED AT BARS 35-39 · LANDS ON BAR 40

On crash, ride, hi-hat, snare, high tom, mid tom and kick. 100 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 40. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 47, and 8 more times

LOOP · 95 BPM
PLAYED AT BARS 47-55 · LANDS ON BAR 56

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 95 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 56. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 57, and 1 more time

LOOP · 95 BPM
PLAYED AT BARS 57 AND 61 · LANDS ON BAR 58

On crash, snare, high tom, mid tom and kick. 66 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 58. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 59

LOOP · 95 BPM
PLAYED AT BAR 59 · LANDS ON BAR 60

On crash, snare and kick. 70 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 60. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 66

LOOP · 95 BPM
PLAYED AT BAR 66 · LANDS ON BAR 67

On crash. 45 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 67. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 68, and 12 more times

LOOP · 95 BPM
PLAYED AT BARS 68-80

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 89 out of 100 -- hard -- and what decides that is how many notes a second it asks for.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Conquer All?

10 distinct fills, played 44 times: bars 2, 4-5, 12, 20-28, 35-39 and 47-55, and 5 more places.

What is the hardest fill in Conquer All?

The one at bar 35, at 100 out of 100. 80 bars of 4/4 at a walking 95 BPM, 3:17 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 80 BARS ANALYSED