KING GIZZARD & THE LIZARD WIZARD · DRUM FILLS

The drum fills in Deadstick

10 fills to learn, played 33 times across 124 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
140 BPM
TIME
4/4
BARS
124
LENGTH
3:33
DIFFICULTY
51/100

Bar 4, and 2 more times

LOOP · 140 BPM
PLAYED AT BARS 4, 112 AND 116 · LANDS ON BAR 5

On snare and floor tom. 2 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 5. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 8, and 4 more times

LOOP · 140 BPM
PLAYED AT BARS 8, 12, 40, 72 AND 120 · LANDS ON BAR 9

On hi-hat, snare, kick and hi-hat foot. 36 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 9. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 14, and 4 more times

LOOP · 140 BPM
PLAYED AT BARS 14, 24, 46, 56 AND 80 · LANDS ON BAR 15

On hi-hat, snare, high tom, kick and hi-hat foot. 27 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 15. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 16, and 6 more times

LOOP · 140 BPM
PLAYED AT BARS 16, 20, 28, 48 AND 52, AND 2 MORE PLACES · LANDS ON BAR 17

On hi-hat, snare, high tom, kick and hi-hat foot. 27 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 17. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 18, and 3 more times

LOOP · 140 BPM
PLAYED AT BARS 18, 50, 82 AND 104 · LANDS ON BAR 19

On hi-hat, snare, mid tom, kick and hi-hat foot. 32 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 19. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 32, and 3 more times

LOOP · 140 BPM
PLAYED AT BARS 32, 64, 76 AND 100 · LANDS ON BAR 33

On snare, high tom and floor tom. 14 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 33. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 36

LOOP · 140 BPM
PLAYED AT BAR 36 · LANDS ON BAR 37

On snare and high tom. 18 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 37. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 44, and 1 more time

LOOP · 140 BPM
PLAYED AT BARS 44 AND 78 · LANDS ON BAR 45

On hi-hat, snare, high tom and kick. 32 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 45. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 68

LOOP · 140 BPM
PLAYED AT BAR 68 · LANDS ON BAR 69

On crash, snare, high tom, floor tom and kick. 18 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 69. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 124

LOOP · 140 BPM
PLAYED AT BAR 124

On crash, ride, snare and kick. 42 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Deadstick?

10 distinct fills, played 33 times: bars 4, 8, 12, 14, 16 and 18, and 27 more places.

What is the hardest fill in Deadstick?

The one at bar 8, at 44 out of 100. 124 bars of 4/4 at 140 BPM, about 3:33 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 124 BARS ANALYSED